diff --git a/Source/LegumeMix/Private/Weapon/LMWeaponDataStructure.cpp b/Source/LegumeMix/Private/Weapon/LMWeaponDataStructure.cpp deleted file mode 100644 index 1a3991c..0000000 --- a/Source/LegumeMix/Private/Weapon/LMWeaponDataStructure.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "Weapon/LMWeaponDataStructure.h" diff --git a/Source/LegumeMix/Public/Weapon/LMWeaponDataStructure.h b/Source/LegumeMix/Public/Weapon/LMWeaponDataStructure.h index 0572676..20aa20a 100644 --- a/Source/LegumeMix/Public/Weapon/LMWeaponDataStructure.h +++ b/Source/LegumeMix/Public/Weapon/LMWeaponDataStructure.h @@ -6,10 +6,6 @@ struct FLMWeaponDataStructure : public FTableRowBase { GENERATED_BODY() - /** Max ammo in inventory */ - UPROPERTY(EditAnywhere, BlueprintReadWrite) - int MaxAmmo; - /** Max ammo in clip. */ UPROPERTY(EditAnywhere, BlueprintReadWrite) int MaxClipAmmo;