From 09559d06b1e0940e2cf7ab8ff79c8bf26d8ae0ab Mon Sep 17 00:00:00 2001 From: TjgL Date: Thu, 23 Jan 2025 10:05:08 +0100 Subject: [PATCH] Minor struct cleanup --- Source/LegumeMix/Private/Weapon/LMWeaponDataStructure.cpp | 1 - Source/LegumeMix/Public/Weapon/LMWeaponDataStructure.h | 4 ---- 2 files changed, 5 deletions(-) delete mode 100644 Source/LegumeMix/Private/Weapon/LMWeaponDataStructure.cpp diff --git a/Source/LegumeMix/Private/Weapon/LMWeaponDataStructure.cpp b/Source/LegumeMix/Private/Weapon/LMWeaponDataStructure.cpp deleted file mode 100644 index 1a3991c..0000000 --- a/Source/LegumeMix/Private/Weapon/LMWeaponDataStructure.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "Weapon/LMWeaponDataStructure.h" diff --git a/Source/LegumeMix/Public/Weapon/LMWeaponDataStructure.h b/Source/LegumeMix/Public/Weapon/LMWeaponDataStructure.h index 0572676..20aa20a 100644 --- a/Source/LegumeMix/Public/Weapon/LMWeaponDataStructure.h +++ b/Source/LegumeMix/Public/Weapon/LMWeaponDataStructure.h @@ -6,10 +6,6 @@ struct FLMWeaponDataStructure : public FTableRowBase { GENERATED_BODY() - /** Max ammo in inventory */ - UPROPERTY(EditAnywhere, BlueprintReadWrite) - int MaxAmmo; - /** Max ammo in clip. */ UPROPERTY(EditAnywhere, BlueprintReadWrite) int MaxClipAmmo;