Implemented decals
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Content/Legumix/Player/BP_Play.uasset
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Content/Legumix/Player/BP_Play.uasset
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@ -191,6 +191,10 @@ void ALMPlayer::FireBullets(const FLMBulletInfo Settings)
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HitSomething = true;
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HitBox->OnHit(Settings, OutHit);
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}
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else
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{
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OnSurfaceHit(OutHit);
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}
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}
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if (HitSomething)
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@ -113,6 +113,9 @@ public:
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UFUNCTION(BlueprintCallable)
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void DoLedgeGrabCheck();
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UFUNCTION(BlueprintImplementableEvent)
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void OnSurfaceHit(FHitResult Hit);
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FCollisionQueryParams GetIgnoreCharacterParams();
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