From 323846b4dd029baa1fe8e92e61fa61aad989eda5 Mon Sep 17 00:00:00 2001 From: TjgL Date: Sun, 13 Apr 2025 19:38:28 +0200 Subject: [PATCH] Disabled most debug logs Signed-off-by: TjgL --- .../LegumeMix/Private/Ammo/LMItemDropComponent.cpp | 4 ++-- Source/LegumeMix/Private/LMItemDrop.cpp | 4 ++-- Source/LegumeMix/Private/Player/LMGrabRange.cpp | 4 ++-- Source/LegumeMix/Private/Player/LMHitBox.cpp | 6 +++--- Source/LegumeMix/Private/Player/LMPlayer.cpp | 4 ++-- Source/LegumeMix/Private/Weapon/LMWeaponManager.cpp | 12 ++++++------ 6 files changed, 17 insertions(+), 17 deletions(-) diff --git a/Source/LegumeMix/Private/Ammo/LMItemDropComponent.cpp b/Source/LegumeMix/Private/Ammo/LMItemDropComponent.cpp index 8a90783..7fd4d92 100644 --- a/Source/LegumeMix/Private/Ammo/LMItemDropComponent.cpp +++ b/Source/LegumeMix/Private/Ammo/LMItemDropComponent.cpp @@ -32,8 +32,8 @@ void ULMItemDropComponent::TryDropItems() const float Percentage = static_cast(Test.AmmoCount) / static_cast(Test.MaxAmmo); const float DropChance = DropChanceAtRemainingAmmo->GetFloatValue(Percentage); - FString Random = FString::Printf(TEXT("Drop Chance of %f for ammo (%i / %i) %f with random at %f"), DropChance, Test.AmmoCount, Test.MaxAmmo, Percentage, Result); - GEngine->AddOnScreenDebugMessage(INDEX_NONE, 5.f, FColor::Green, Random); + // FString Random = FString::Printf(TEXT("Drop Chance of %f for ammo (%i / %i) %f with random at %f"), DropChance, Test.AmmoCount, Test.MaxAmmo, Percentage, Result); + // GEngine->AddOnScreenDebugMessage(INDEX_NONE, 5.f, FColor::Green, Random); if (DropChance >= Result) { SpawnAmmo(); diff --git a/Source/LegumeMix/Private/LMItemDrop.cpp b/Source/LegumeMix/Private/LMItemDrop.cpp index e6ad47e..0a3155b 100644 --- a/Source/LegumeMix/Private/LMItemDrop.cpp +++ b/Source/LegumeMix/Private/LMItemDrop.cpp @@ -43,8 +43,8 @@ void ALMItemDrop::DoMovingTowardsTarget() const float Duration = MoveTime / MoveDuration; - FString text = FString::Printf(TEXT("Time : %f / %f = %f"), MoveTime, MoveDuration, Duration); - GEngine->AddOnScreenDebugMessage(-15, 1.f, FColor::Red, text); + // FString text = FString::Printf(TEXT("Time : %f / %f = %f"), MoveTime, MoveDuration, Duration); + // GEngine->AddOnScreenDebugMessage(-15, 1.f, FColor::Red, text); const float CurvePosition = PositionAtTime->GetFloatValue(Duration); const FVector NewPosition = UKismetMathLibrary::VLerp(SpawnLocation, Position, CurvePosition); diff --git a/Source/LegumeMix/Private/Player/LMGrabRange.cpp b/Source/LegumeMix/Private/Player/LMGrabRange.cpp index 0a67c9b..4420350 100644 --- a/Source/LegumeMix/Private/Player/LMGrabRange.cpp +++ b/Source/LegumeMix/Private/Player/LMGrabRange.cpp @@ -28,8 +28,8 @@ void ULMGrabRange::TickComponent(float DeltaTime, enum ELevelTick TickType, FAct const FVector Position = GetComponentLocation(); const float DistanceLeft = FVector::Dist(ItemPosition, Position); - FString text = FString::Printf(TEXT("Item %s at distance %f"), *Item->GetName(), DistanceLeft); - GEngine->AddOnScreenDebugMessage(i, 1.f, FColor::Cyan, text); + // FString text = FString::Printf(TEXT("Item %s at distance %f"), *Item->GetName(), DistanceLeft); + // GEngine->AddOnScreenDebugMessage(i, 1.f, FColor::Cyan, text); if (DistanceLeft <= RangeToGrab) { diff --git a/Source/LegumeMix/Private/Player/LMHitBox.cpp b/Source/LegumeMix/Private/Player/LMHitBox.cpp index 28fffb2..8428090 100644 --- a/Source/LegumeMix/Private/Player/LMHitBox.cpp +++ b/Source/LegumeMix/Private/Player/LMHitBox.cpp @@ -37,13 +37,13 @@ float ULMHitBox::CalculateDamage_Implementation(const float Damage, const float { const float Absorption = Damage - FlatDamageAbsorption; const float FalloffModifier = Falloff->GetFloatValue(Distance / MaxDistance); - UE_LOG(LogTemp, Display, TEXT("Falloff : %f"), FalloffModifier); + // UE_LOG(LogTemp, Display, TEXT("Falloff : %f"), FalloffModifier); const float FalloffDamage = Absorption * FalloffModifier; - UE_LOG(LogTemp, Display, TEXT("Damage With Fallof: %f"), FalloffDamage) + // UE_LOG(LogTemp, Display, TEXT("Damage With Fallof: %f"), FalloffDamage) const float FinalDamage = FalloffDamage * DamageModifier; - UE_LOG(LogTemp, Display, TEXT("Final Damages: %f"), FinalDamage) + // UE_LOG(LogTemp, Display, TEXT("Final Damages: %f"), FinalDamage) return FinalDamage; } diff --git a/Source/LegumeMix/Private/Player/LMPlayer.cpp b/Source/LegumeMix/Private/Player/LMPlayer.cpp index 3728f62..7ea275e 100644 --- a/Source/LegumeMix/Private/Player/LMPlayer.cpp +++ b/Source/LegumeMix/Private/Player/LMPlayer.cpp @@ -89,8 +89,8 @@ bool ALMPlayer::PickUpAmmo(ALMAmmo* Ammo) { if (GEngine) { - const FString AmmoAmount = FString::Printf(TEXT("Quantité de munition : %i"), Ammo->GetAmmoAmount()); - GEngine->AddOnScreenDebugMessage(INDEX_NONE, 30.f, FColor::Red, AmmoAmount); + // const FString AmmoAmount = FString::Printf(TEXT("Quantité de munition : %i"), Ammo->GetAmmoAmount()); + // GEngine->AddOnScreenDebugMessage(INDEX_NONE, 30.f, FColor::Red, AmmoAmount); } if (WeaponManager->AddAmmoType(Ammo->GetAmmoType(), Ammo->GetAmmoAmount())) diff --git a/Source/LegumeMix/Private/Weapon/LMWeaponManager.cpp b/Source/LegumeMix/Private/Weapon/LMWeaponManager.cpp index 86cc68e..98d3437 100644 --- a/Source/LegumeMix/Private/Weapon/LMWeaponManager.cpp +++ b/Source/LegumeMix/Private/Weapon/LMWeaponManager.cpp @@ -56,17 +56,17 @@ int ULMWeaponManager::RemoveAmmo(const EAmmoType Ammo, const int Count) FLMAmmoData &Data = AmmoData[Ammo]; int Difference = Data.AmmoCount - Count; - UE_LOG(LogTemp, Display, TEXT("Difference: %i | Removing: %i | Storage: %i"), Difference, Count, Data.AmmoCount) + // UE_LOG(LogTemp, Display, TEXT("Difference: %i | Removing: %i | Storage: %i"), Difference, Count, Data.AmmoCount) if (Difference < 0) { - UE_LOG(LogTemp, Error, TEXT("%i - %i = %i"), Data.AmmoCount, Count, Data.AmmoCount - Count); + // UE_LOG(LogTemp, Error, TEXT("%i - %i = %i"), Data.AmmoCount, Count, Data.AmmoCount - Count); Data.AmmoCount = FMath::Clamp(Data.AmmoCount - Count, InfiniteAmmo == 1 ? 1 : 0, Data.MaxAmmo); - UE_LOG(LogTemp, Warning, TEXT("Difference < 0 | Munition to add: %i | Removed: %i | New Munition: %i"), Count + Difference, Count, Data.AmmoCount) + // UE_LOG(LogTemp, Warning, TEXT("Difference < 0 | Munition to add: %i | Removed: %i | New Munition: %i"), Count + Difference, Count, Data.AmmoCount) return Count + Difference; } Data.AmmoCount -= Count; - UE_LOG(LogTemp, Warning, TEXT("New munition: %i | Removed: %i"), Data.AmmoCount, Count) + // UE_LOG(LogTemp, Warning, TEXT("New munition: %i | Removed: %i"), Data.AmmoCount, Count) return Count; } @@ -110,8 +110,8 @@ void ULMWeaponManager::Initialize(USkeletalMeshComponent* Mesh) bool ULMWeaponManager::AddAmmoType(EAmmoType AmmoType, int AmmoCount) { - FString Debug = FString::Printf(TEXT("Adding %i ammo of type %i"), AmmoCount, AmmoType); - GEngine->AddOnScreenDebugMessage(1, 1.f, FColor::Cyan, Debug); + // FString Debug = FString::Printf(TEXT("Adding %i ammo of type %i"), AmmoCount, AmmoType); + // GEngine->AddOnScreenDebugMessage(1, 1.f, FColor::Cyan, Debug); if (AmmoData.Contains(AmmoType)) {