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TjgL 2025-01-18 17:21:00 +01:00
commit 4e20081387
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# Unreal Engine file types.
*.uasset filter=lfs diff=lfs merge=lfs -text
*.umap filter=lfs diff=lfs merge=lfs -text
*.locres filter=lfs diff=lfs merge=lfs -text
*.locmeta filter=lfs diff=lfs merge=lfs -text
# Steam Audio files
*.phononscene filter=lfs diff=lfs merge=lfs -text
*.probebox filter=lfs diff=lfs merge=lfs -text
*.probebatch filter=lfs diff=lfs merge=lfs -text
*.bakedsources filter=lfs diff=lfs merge=lfs -text
# Binaries
*.exe filter=lfs diff=lfs merge=lfs -text
*.dll filter=lfs diff=lfs merge=lfs -text
*.rcc filter=lfs diff=lfs merge=lfs -text
*.exp filter=lfs diff=lfs merge=lfs -text
*.pdb filter=lfs diff=lfs merge=lfs -text
# FMOD
*.bank filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text
*.ogg filter=lfs diff=lfs merge=lfs -text
*.flac filter=lfs diff=lfs merge=lfs -text
# Icons
*.png filter=lfs diff=lfs merge=lfs -text
*.ico filter=lfs diff=lfs merge=lfs -text
*.icns filter=lfs diff=lfs merge=lfs -text
# Movies
*.bk2 filter=lfs diff=lfs merge=lfs -text

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### UnrealEngine template
# Visual Studio 2015 user specific files
.vs/
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
#Binaries/*
#Plugins/**/Binaries/*
# Builds
Build/*
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
Plugins/**/Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*
# .idea
.idea/
# Patches files
Binaries/Win64/*.patch_*.exp
Binaries/Win64/*.patch_*.pdb