87 Commits

Author SHA1 Message Date
48933a4796 Merge remote-tracking branch 'origin/master' 2025-03-14 19:20:22 +01:00
0ee681cc61 Started working on new drop system
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-14 19:19:50 +01:00
1b78a027c4 Fix : Wave manager not starting new wave 2025-03-14 18:25:10 +01:00
80e3a5190f Removed incorrect include
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-14 16:00:01 +01:00
fdac89c84c Updated hitboxes OnHit signature
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-14 15:31:45 +01:00
db589dc845 Transformed OnHit to delegate
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-14 15:11:00 +01:00
be2e59e003 Updated shotgun firing animation
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-14 14:17:01 +01:00
6b0ad46704 Updated sound handling for firing animations
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-14 14:02:13 +01:00
2a455f83b6 Merge remote-tracking branch 'origin/master' 2025-03-14 12:45:43 +01:00
fd942ed309 Fixed weapon firing animation being incorrect
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-14 12:45:32 +01:00
2695d6c3e9 Added : New wave managing system 2025-03-14 12:25:41 +01:00
28af663a4d Exposed some information related to being hit
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-14 10:36:45 +01:00
9b95f5abfd Replaced unreal sound by fmod events
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-13 22:15:31 +01:00
024a814424 Fixed slide not sliding in some ramps
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-13 22:04:15 +01:00
Emilie Schott
2d3e869ad3 Merge branch 'range-enemy-shot' 2025-03-13 02:01:51 +01:00
Emilie Schott
b4737e2669 Add projectiles to range enemy (trigger by overlap for now) 2025-03-13 01:58:04 +01:00
e58d3eb0db Add projectile 2025-03-12 17:45:00 +01:00
7023da9ce4 Implemented ledge grab
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-12 16:15:24 +01:00
ee9abcc3f5 Fixed LMPlayer blueprint tick not working
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-12 14:32:32 +01:00
715dcf5a91 Implemented jump in slide
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-12 12:16:29 +01:00
4cb72bb499 Implemented slide inputs
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-12 11:34:48 +01:00
7c7977ed33 Implemented slide mechanic
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-12 10:15:56 +01:00
fbe2340f05 Added : WaveManagement + Fix : RangeEnemy (un peu) 2025-03-10 15:03:39 +01:00
b76e0e0b55 Fixed player self damaging
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-10 12:19:36 +01:00
Emilie Schott
8bb7542dfd [ADD] Display post process material on screen with radius depending on damages amount taken over time 2025-03-09 22:23:36 +01:00
Emilie Schott
89f514a0e4 Add post process material instance to display damage on screen 2025-03-09 03:00:07 +01:00
773b9356a0 Added cpp classes for WaveManager and SpawnPosition 2025-03-03 20:23:55 +01:00
Emilie Schott
e61bf40013 [UPD] Add AttackingDamage and attack to Melee Enemies 2025-03-03 00:22:25 +01:00
Emilie Schott
838fa55cc5 [UPD] Add player HealthComponent and hitboxes 2025-03-03 00:13:53 +01:00
81f9ad6799 Updated settings default values
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-02 15:30:16 +01:00
a40c768563 Added gameplay settings refresh on change + fixed escape losing focus
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-27 23:04:40 +01:00
65f85b5476 Implemented pause menu logic
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-27 22:22:15 +01:00
a57baaea5f Added base logic for the pause
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-26 22:40:05 +01:00
ab717b7fd8 Added loading of fov and sensitivity 2025-02-25 23:16:28 +01:00
787e011ac4 Started working on animations
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-23 15:40:12 +01:00
62a0e27ac0 Added sensitivity and fov setting
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-23 12:27:59 +01:00
8d2fe05e83 Prepared player camera setup for animation
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-23 11:14:25 +01:00
0dbef497a7 Tested FMOD integration by replacing some SoundAssets by FMODEvent:
Firing and reloading have been replaced.

Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-22 14:31:51 +01:00
0108c69639 Added FMOD integration
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-22 14:19:53 +01:00
1e22bb0372 Created simple User Game Settings class
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-22 12:40:33 +01:00
5cba1f9324 Fixed compilation error 2025-02-16 16:05:21 +01:00
46247b0da4 Implemented the save system base 2025-02-16 15:28:10 +01:00
c4b08cfa24 Fixed incorrect ammo calculation 2025-02-08 11:06:29 +01:00
f29a53d065 Added ammo drop logic 2025-02-08 11:06:16 +01:00
0a0b43da16 Implemented muzzle flash activation on revolver fire 2025-02-04 20:48:35 +01:00
44d6d7f36a Implemented infinite ammo / clip commands 2025-02-01 16:27:43 +01:00
1e3baeb391 Slightly improved bullet trails fx 2025-02-01 10:51:17 +01:00
a8c7de9f54 Added basic bullet trails 2025-01-25 21:41:43 +01:00
ebfc6f0b61 Added ammo ui refresh on ammo pickup 2025-01-24 21:25:11 +01:00
5e21302abf Added ammo display 2025-01-24 16:55:36 +01:00