Emilie Schott
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8bb7542dfd
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[ADD] Display post process material on screen with radius depending on damages amount taken over time
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2025-03-09 22:23:36 +01:00 |
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Emilie Schott
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89f514a0e4
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Add post process material instance to display damage on screen
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2025-03-09 03:00:07 +01:00 |
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Emilie Schott
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2e2dc472d5
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[ADD] Damage Display on Player screen and affect percent when hit by Melee Enemies
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2025-03-06 01:43:56 +01:00 |
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Emilie Schott
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e61bf40013
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[UPD] Add AttackingDamage and attack to Melee Enemies
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2025-03-03 00:22:25 +01:00 |
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463a1ed71b
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Updated game balancing
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2025-02-26 22:50:34 +01:00 |
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4fc466ab8a
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Added ammo drop logic to ennemies
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2025-02-08 11:06:46 +01:00 |
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fc2f3d4d71
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Added : Attack task in melee enemy behaviour tree.
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2025-01-25 17:47:39 +01:00 |
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1df526bdd4
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Added : enemies skeletal mesh
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2025-01-24 16:57:33 +01:00 |
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e109b044fc
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fix : enemy navigation
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2025-01-24 15:28:42 +01:00 |
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aa28569e89
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Updated : Melee enemy AI
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2025-01-24 14:33:43 +01:00 |
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3b1d4c86e5
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Added : Attack function for enemies, callable in blueprint and overridable
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2025-01-24 11:19:39 +01:00 |
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Emilie Schott
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52b996d3f6
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Add properties and methods to know when attack the player
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2025-01-24 01:04:42 +01:00 |
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4a7119aecf
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Added : Melee enemy behaviour files
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2025-01-22 18:47:30 +01:00 |
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2d6ce3e52b
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Added : Enemies files
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2025-01-22 15:07:48 +01:00 |
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