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7b13bedb8f
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Finally fixed player grab not working
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-12 12:32:43 +02:00 |
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9d5a22719c
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Updated decals disappearing distance
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2025-04-09 23:27:18 +02:00 |
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29f324c96a
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Implemented decals
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2025-04-08 22:57:52 +02:00 |
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99a895f910
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Update Arms and Cam position
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2025-04-06 17:06:56 +02:00 |
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21b2f967e6
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Add new anims and start integration in game
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2025-04-05 23:13:59 +02:00 |
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61c6cde0b4
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[FIX] Bullet block by BP_PlayerHitbox
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2025-04-03 16:50:52 +02:00 |
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9fcb80ecb1
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[ADD] Vertical Aiming for range attack
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2025-04-03 11:35:57 +02:00 |
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ddcd42e11e
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[UPD] Collisions presets for projectiles
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2025-04-02 17:58:38 +02:00 |
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cb59ea1628
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Finished implementing item drops
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-22 22:31:36 +01:00 |
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6f57e266f0
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Removed MotionBlur from the PostProcess setup method
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2025-03-21 12:52:22 +01:00 |
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e0ef7bfd21
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Fixed ennemies not inflicting any damage
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-15 09:54:48 +01:00 |
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7c56419186
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Bugfix : display player view obturation effect when player is hit (damage amount remain to fix)
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2025-03-15 03:02:05 +01:00 |
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6113e1fb8c
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Add new mesh for ennemies and new custom object collision profile for projectile
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2025-03-14 23:17:21 +01:00 |
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db589dc845
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Transformed OnHit to delegate
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-14 15:11:00 +01:00 |
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b69db53351
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Added new custom event to play camera shakes on hit
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2025-03-14 14:58:46 +01:00 |
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024a814424
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Fixed slide not sliding in some ramps
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-13 22:04:15 +01:00 |
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7023da9ce4
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Implemented ledge grab
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-12 16:15:24 +01:00 |
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0de78f1ed3
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Removed blueprint slide code
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-12 12:18:44 +01:00 |
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6a60b743bc
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Updated Weapons Datas
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2025-03-12 11:27:29 +01:00 |
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447dc6fbd4
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Added CameraShake for Shotgun
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2025-03-12 10:41:47 +01:00 |
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7c7977ed33
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Implemented slide mechanic
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-12 10:15:56 +01:00 |
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dc0abe0e0b
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Modify brightness in post process Settings + Add camerashake when hit by enemy
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2025-03-10 12:33:57 +01:00 |
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2ed294a808
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Updated FXs
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2025-03-10 11:31:08 +01:00 |
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Emilie Schott
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8bb7542dfd
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[ADD] Display post process material on screen with radius depending on damages amount taken over time
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2025-03-09 22:23:36 +01:00 |
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Emilie Schott
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89f514a0e4
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Add post process material instance to display damage on screen
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2025-03-09 03:00:07 +01:00 |
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Emilie Schott
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2e2dc472d5
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[ADD] Damage Display on Player screen and affect percent when hit by Melee Enemies
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2025-03-06 01:43:56 +01:00 |
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Emilie Schott
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838fa55cc5
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[UPD] Add player HealthComponent and hitboxes
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2025-03-03 00:13:53 +01:00 |
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42628b8103
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Added settings for fmod audio
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-02 15:33:13 +01:00 |
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a40c768563
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Added gameplay settings refresh on change + fixed escape losing focus
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-27 23:04:40 +01:00 |
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65f85b5476
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Implemented pause menu logic
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-27 22:22:15 +01:00 |
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a57baaea5f
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Added base logic for the pause
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-26 22:40:05 +01:00 |
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3b315a8278
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Created new Widget Animation to feedback reload remaining time
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2025-02-25 23:30:40 +01:00 |
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9915f271b6
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Added new dynamic crosshair
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2025-02-24 20:51:40 +01:00 |
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787e011ac4
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Started working on animations
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-23 15:40:12 +01:00 |
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8d2fe05e83
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Prepared player camera setup for animation
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-23 11:14:25 +01:00 |
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ebfc6f0b61
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Added ammo ui refresh on ammo pickup
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2025-01-24 21:25:11 +01:00 |
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5e21302abf
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Added ammo display
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2025-01-24 16:55:36 +01:00 |
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a450a7d687
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Added hit marker
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2025-01-24 15:58:39 +01:00 |
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9196c4e48d
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Added hud cursor
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2025-01-24 14:58:58 +01:00 |
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452789d657
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Updated default munitions count
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2025-01-23 23:41:11 +01:00 |
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07c74862a7
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Fixed a collision bug
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2025-01-23 22:36:46 +01:00 |
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6c3072d6f9
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Fixed crash + added line trace when shooting
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2025-01-22 22:09:27 +01:00 |
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