Emilie Schott
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838fa55cc5
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[UPD] Add player HealthComponent and hitboxes
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2025-03-03 00:13:53 +01:00 |
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81f9ad6799
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Updated settings default values
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-02 15:30:16 +01:00 |
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a40c768563
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Added gameplay settings refresh on change + fixed escape losing focus
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-27 23:04:40 +01:00 |
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65f85b5476
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Implemented pause menu logic
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-27 22:22:15 +01:00 |
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a57baaea5f
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Added base logic for the pause
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-26 22:40:05 +01:00 |
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ab717b7fd8
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Added loading of fov and sensitivity
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2025-02-25 23:16:28 +01:00 |
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787e011ac4
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Started working on animations
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-23 15:40:12 +01:00 |
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62a0e27ac0
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Added sensitivity and fov setting
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-23 12:27:59 +01:00 |
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8d2fe05e83
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Prepared player camera setup for animation
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-23 11:14:25 +01:00 |
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0dbef497a7
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Tested FMOD integration by replacing some SoundAssets by FMODEvent:
Firing and reloading have been replaced.
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-22 14:31:51 +01:00 |
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0108c69639
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Added FMOD integration
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-22 14:19:53 +01:00 |
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1e22bb0372
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Created simple User Game Settings class
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-22 12:40:33 +01:00 |
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5cba1f9324
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Fixed compilation error
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2025-02-16 16:05:21 +01:00 |
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46247b0da4
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Implemented the save system base
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2025-02-16 15:28:10 +01:00 |
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c4b08cfa24
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Fixed incorrect ammo calculation
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2025-02-08 11:06:29 +01:00 |
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f29a53d065
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Added ammo drop logic
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2025-02-08 11:06:16 +01:00 |
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0a0b43da16
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Implemented muzzle flash activation on revolver fire
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2025-02-04 20:48:35 +01:00 |
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44d6d7f36a
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Implemented infinite ammo / clip commands
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2025-02-01 16:27:43 +01:00 |
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1e3baeb391
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Slightly improved bullet trails fx
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2025-02-01 10:51:17 +01:00 |
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a8c7de9f54
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Added basic bullet trails
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2025-01-25 21:41:43 +01:00 |
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ebfc6f0b61
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Added ammo ui refresh on ammo pickup
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2025-01-24 21:25:11 +01:00 |
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5e21302abf
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Added ammo display
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2025-01-24 16:55:36 +01:00 |
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a450a7d687
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Added hit marker
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2025-01-24 15:58:39 +01:00 |
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4fef438a95
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Merge remote-tracking branch 'origin/master'
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2025-01-24 14:59:47 +01:00 |
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b8de8dc6b5
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Disabled post edit change property
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2025-01-24 14:59:15 +01:00 |
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51f7906f66
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# Binaries/Win64/UnrealEditor-LegumeMix.exp
# Binaries/Win64/UnrealEditor-LegumeMix.pdb
# Content/Legumix/BP_GameMode.uasset
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2025-01-24 14:37:42 +01:00 |
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20df022666
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Updated collisions + fixed incorrect weapon variable
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2025-01-24 13:56:43 +01:00 |
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879fb83f0e
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Implemented hitboxes and health system for ennemies
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2025-01-24 13:55:58 +01:00 |
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8a385a3f86
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Added timer for reload
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2025-01-24 11:39:23 +01:00 |
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3b1d4c86e5
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Added : Attack function for enemies, callable in blueprint and overridable
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2025-01-24 11:19:39 +01:00 |
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Emilie Schott
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52b996d3f6
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Add properties and methods to know when attack the player
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2025-01-24 01:04:42 +01:00 |
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954ae7c36d
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Implemented weapon switch feedback
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2025-01-23 23:46:59 +01:00 |
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d12dbb7c82
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Added weapon firing speed
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2025-01-23 23:41:37 +01:00 |
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936a9bccd2
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Added audio feedback for firing and reloading
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2025-01-23 22:17:10 +01:00 |
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4c6a3dd558
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Added defaults values to bullet info
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2025-01-23 22:11:43 +01:00 |
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6a82183c66
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Added revolver and basic reloading
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2025-01-23 22:11:27 +01:00 |
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bc9c73df78
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Implemented ammo collection + random bullet spread
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2025-01-23 21:10:07 +01:00 |
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b468f703f9
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Added docstrings
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2025-01-23 21:09:06 +01:00 |
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09559d06b1
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Minor struct cleanup
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2025-01-23 10:05:08 +01:00 |
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ac4176e2f7
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Started working on new ammo system
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2025-01-23 10:04:35 +01:00 |
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fc50cd6317
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Removed unwanted inline methods
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2025-01-22 22:10:19 +01:00 |
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6c3072d6f9
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Fixed crash + added line trace when shooting
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2025-01-22 22:09:27 +01:00 |
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f639b7e3a9
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Started working on a new weapon system
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2025-01-22 17:14:37 +01:00 |
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5524705f60
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Updated some data types
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2025-01-22 16:10:41 +01:00 |
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2d6ce3e52b
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Added : Enemies files
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2025-01-22 15:07:48 +01:00 |
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9d6b10b106
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fix : Retrieve an inused include
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2025-01-22 12:04:38 +01:00 |
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de089e1f2f
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Update initialize weapon mesh
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2025-01-21 19:19:18 +01:00 |
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7bcaa4c17a
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Updated ammo in weapon stock adding
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2025-01-21 18:21:26 +01:00 |
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e9e8ce49a2
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Added : virtual and override fire for weapons
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2025-01-21 17:14:53 +01:00 |
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3c68d50ed1
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Added for parent weapon class : Reload and AddAmmo
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2025-01-21 16:29:18 +01:00 |
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