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ICAN_4JV/LegumeMix
ICAN_4JV/LegumeMix
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Code Issues Pull Requests Projects Releases Wiki Activity
400 Commits 9 Branches 0 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Emilie Schott
8faace3b3a [UPD] Implement Melee Attack animation 2025-04-16 23:08:52 +02:00
Emilie Schott
5786b90833 [ADD] Basic animations for enemies 2025-04-16 03:25:23 +02:00
Emilie Schott
f147527812 [UPD] Melee Enemy Dash : relocate code in dash task for behaviour tree to make it asynchronous 2025-04-07 02:37:14 +02:00
Emilie Schott
9a0286d868 [UPD] Melee enemy behaviour : add EQS + [FIX] range enemy distance estimation 2025-04-06 04:29:53 +02:00
Emilie Schott
07cf426a1e [UPD] Dash Attack for melee enemy (add repositioning) 2025-04-04 01:18:34 +02:00
Emilie Schott
b90a4a89e8 [ADD] Dash Attack for melee Enemy (part 1) 2025-04-03 23:34:34 +02:00
Emilie Schott
d8a1e924ce BugFix : range enemy movement 2025-03-16 03:50:47 +01:00
Emilie Schott
ce3730bd6c BugFix : Range enemy movement 2025-03-14 14:54:12 +01:00
Emilie Schott
368326054c Provisoire Range enemy behaviour tree 2025-03-14 11:58:41 +01:00
Emilie Schott
e58d3eb0db Add projectile 2025-03-12 17:45:00 +01:00
Emilie Schott
fc2f3d4d71 Added : Attack task in melee enemy behaviour tree. 2025-01-25 17:47:39 +01:00
Emilie Schott
aa28569e89 Updated : Melee enemy AI 2025-01-24 14:33:43 +01:00
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