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516834d45e
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Updated parameters
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2025-01-24 14:56:06 +01:00 |
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51f7906f66
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# Binaries/Win64/UnrealEditor-LegumeMix.exp
# Binaries/Win64/UnrealEditor-LegumeMix.pdb
# Content/Legumix/BP_GameMode.uasset
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2025-01-24 14:37:42 +01:00 |
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aa28569e89
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Updated : Melee enemy AI
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2025-01-24 14:33:43 +01:00 |
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375172b172
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Updated blueprints with hitboxes and fallof curves
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2025-01-24 13:57:12 +01:00 |
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defa12ea98
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upd checking high for range system
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2025-01-24 12:31:47 +01:00 |
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3b1d4c86e5
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Added : Attack function for enemies, callable in blueprint and overridable
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2025-01-24 11:19:39 +01:00 |
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7bb1926af2
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Merge remote-tracking branch 'origin/add-range-ennemy' into add-range-ennemy
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2025-01-24 10:30:12 +01:00 |
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26ef805f35
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Added : EQS for range enemy
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2025-01-24 10:26:40 +01:00 |
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Emilie Schott
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52b996d3f6
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Add properties and methods to know when attack the player
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2025-01-24 01:04:42 +01:00 |
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4a7119aecf
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Added : Melee enemy behaviour files
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2025-01-22 18:47:30 +01:00 |
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c4d51d878f
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Add ai controler for range ennemy
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2025-01-22 15:08:40 +01:00 |
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2d6ce3e52b
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Added : Enemies files
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2025-01-22 15:07:48 +01:00 |
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e96407b2e7
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Created EQS setup for range ennemies
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2025-01-22 15:07:47 +01:00 |
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