Emilie Schott
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d2e1a66fb2
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[UPD] EQS Filtering and scoring for Enemies + [UPD] enemies speed
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2025-04-13 00:05:49 +02:00 |
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f147527812
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[UPD] Melee Enemy Dash : relocate code in dash task for behaviour tree to make it asynchronous
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2025-04-07 02:37:14 +02:00 |
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Emilie Schott
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9a0286d868
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[UPD] Melee enemy behaviour : add EQS + [FIX] range enemy distance estimation
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2025-04-06 04:29:53 +02:00 |
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Emilie Schott
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d25cd08d19
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[UPD] Range enemy behaviour : add Strafing state and EQS for positioning purposes
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2025-04-05 21:12:55 +02:00 |
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Emilie Schott
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07cf426a1e
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[UPD] Dash Attack for melee enemy (add repositioning)
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2025-04-04 01:18:34 +02:00 |
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b90a4a89e8
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[ADD] Dash Attack for melee Enemy (part 1)
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2025-04-03 23:34:34 +02:00 |
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9fcb80ecb1
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[ADD] Vertical Aiming for range attack
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2025-04-03 11:35:57 +02:00 |
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ddcd42e11e
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[UPD] Collisions presets for projectiles
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2025-04-02 17:58:38 +02:00 |
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Emilie Schott
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b1f139426d
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Add Perception to range enemy and rework enemy C++ class
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2025-03-21 01:38:52 +01:00 |
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Emilie Schott
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d8a1e924ce
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BugFix : range enemy movement
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2025-03-16 03:50:47 +01:00 |
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2995cfe884
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Update LD
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2025-01-22 16:45:29 +01:00 |
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