362 Commits

Author SHA1 Message Date
Lu
00344b1587 Create Post_Process.uasset 2025-03-11 14:08:18 +01:00
c4f1b25870 Updated WorldAligned Grid Material 2025-03-11 12:15:24 +01:00
fbe2340f05 Added : WaveManagement + Fix : RangeEnemy (un peu) 2025-03-10 15:03:39 +01:00
dc0abe0e0b Modify brightness in post process Settings + Add camerashake when hit by enemy 2025-03-10 12:33:57 +01:00
30b4af16c3 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	Content/Legumix/Player/BP_Play.uasset
2025-03-10 12:20:03 +01:00
b76e0e0b55 Fixed player self damaging
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-10 12:19:36 +01:00
45ff3368b1 Added Lighting to the new Level 2025-03-10 11:31:28 +01:00
2ed294a808 Updated FXs 2025-03-10 11:31:08 +01:00
Emilie Schott
7be2b97c3b Merge branch 'player-damages-display' 2025-03-10 01:53:18 +01:00
8629abbefa Created new Level to isolate the last Level Design 2025-03-09 22:58:03 +01:00
74235ea7fd Created new WorldAligned Prototyping Material 2025-03-09 22:57:36 +01:00
Emilie Schott
8bb7542dfd [ADD] Display post process material on screen with radius depending on damages amount taken over time 2025-03-09 22:23:36 +01:00
Emilie Schott
89f514a0e4 Add post process material instance to display damage on screen 2025-03-09 03:00:07 +01:00
Emilie Schott
2e2dc472d5 [ADD] Damage Display on Player screen and affect percent when hit by Melee Enemies 2025-03-06 01:43:56 +01:00
773b9356a0 Added cpp classes for WaveManager and SpawnPosition 2025-03-03 20:23:55 +01:00
Emilie Schott
e61bf40013 [UPD] Add AttackingDamage and attack to Melee Enemies 2025-03-03 00:22:25 +01:00
Emilie Schott
838fa55cc5 [UPD] Add player HealthComponent and hitboxes 2025-03-03 00:13:53 +01:00
2790a0eb40 Merge remote-tracking branch 'origin/master' 2025-03-02 15:33:24 +01:00
42628b8103 Added settings for fmod audio
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-02 15:33:13 +01:00
81f9ad6799 Updated settings default values
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-02 15:30:16 +01:00
c9251cd2dc Fixed ranged enemy are back 2025-03-02 14:37:25 +01:00
923d3c556a Added minor spacing between sliders and spinboxes 2025-02-28 09:46:01 +01:00
a40c768563 Added gameplay settings refresh on change + fixed escape losing focus
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-27 23:04:40 +01:00
1a8a9c4fba Merge remote-tracking branch 'origin/master' 2025-02-27 22:23:16 +01:00
65f85b5476 Implemented pause menu logic
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-27 22:22:15 +01:00
d3fe65f25a Merge remote-tracking branch 'origin/master' 2025-02-26 22:50:59 +01:00
463a1ed71b Updated game balancing 2025-02-26 22:50:34 +01:00
a57baaea5f Added base logic for the pause
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-26 22:40:05 +01:00
ae9df6f8d9 Updated Bullet Tracer 2025-02-26 20:18:56 +01:00
1567554687 Merge remote-tracking branch 'origin/master' 2025-02-25 23:31:33 +01:00
d3c8e7d832 Updated BP_Tracer to fix the curved line trace issue 2025-02-25 23:31:20 +01:00
3b315a8278 Created new Widget Animation to feedback reload remaining time 2025-02-25 23:30:40 +01:00
e39d88e360 Increased settings widget limits 2025-02-25 23:16:52 +01:00
ab717b7fd8 Added loading of fov and sensitivity 2025-02-25 23:16:28 +01:00
a5bdd63ed5 Added : EQSOrigin to improve RangeEnnemy comportement 2025-02-25 20:44:51 +01:00
e5dae96048 Merge remote-tracking branch 'origin/master' 2025-02-24 20:53:00 +01:00
9915f271b6 Added new dynamic crosshair 2025-02-24 20:51:40 +01:00
691d9df1b7 Created a new LVL Iteration in GYM, LVL01 2025-02-24 20:01:57 +01:00
787e011ac4 Started working on animations
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-23 15:40:12 +01:00
c72d6d7992 Merge remote-tracking branch 'origin/master' 2025-02-23 12:28:05 +01:00
62a0e27ac0 Added sensitivity and fov setting
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-23 12:27:59 +01:00
c5a447f936 Imported new meshes and animation for revolver fire 2025-02-23 12:18:19 +01:00
8d2fe05e83 Prepared player camera setup for animation
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-23 11:14:25 +01:00
a1c4f3725c Added shotgun muzzle flash
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-22 14:55:11 +01:00
0dbef497a7 Tested FMOD integration by replacing some SoundAssets by FMODEvent:
Firing and reloading have been replaced.

Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-22 14:31:51 +01:00
0108c69639 Added FMOD integration
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-22 14:19:53 +01:00
8b64164c23 Merge remote-tracking branch 'origin/master' 2025-02-22 12:48:47 +01:00
34327284dd Added graphics settings widget
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-22 12:41:17 +01:00
1e22bb0372 Created simple User Game Settings class
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-22 12:40:33 +01:00
ad1ea23cf1 Updated hitbox sizes 2025-02-19 13:28:12 +01:00