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LegumeMix/.gitignore
TjgL 2286efd5d9 Added missing files to gitignore
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-11 22:20:15 +02:00

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### UnrealEngine template
# Visual Studio 2015 user specific files
.vs/
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
Binaries/*
Plugins/**/Binaries/*
# Builds
Build/*
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
Plugins/**/Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*
# .idea
.idea/
# Patches files
Binaries/Win64/*.patch_*.exp
Binaries/Win64/*.patch_*.pdb
*.exp
*.pdb
### FMOD
# Based on https://www.fmod.com/docs/2.03/unreal/user-guide.html#source-control
Content/FMOD/*
!Content/FMOD/Desktop
!Content/FMOD/Mobile
Plugins/FMODStudio/*
!Plugins/FMODStudio/Binaries
!Plugins/FMODStudio/Content
!Plugins/FMODStudio/Source
!Plugins/FMODStudio/FMODStudio.uplugin
Plugins/FMODStudioNiagara/*
!Plugins/FMODStudioNiagara/Binaries
!Plugins/FMODStudioNiagara/Content
!Plugins/FMODStudioNiagara/Source
!Plugins/FMODStudioNiagara/FMODStudioNiagara.uplugin