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ICAN_4JV/LegumeMix
ICAN_4JV/LegumeMix
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This repository has been archived on 2025-04-18. You can view files and clone it, but cannot push or open issues or pull requests.
LegumeMix/Content/Legumix
History
Emilie Schott 8bb7542dfd [ADD] Display post process material on screen with radius depending on damages amount taken over time
2025-03-09 22:23:36 +01:00
..
Ennemy
[ADD] Display post process material on screen with radius depending on damages amount taken over time
2025-03-09 22:23:36 +01:00
Generic
Created new Niagara FX for Revolver MuzzleFlash
2025-02-03 22:13:24 +01:00
Levels
[ADD] Display post process material on screen with radius depending on damages amount taken over time
2025-03-09 22:23:36 +01:00
MainMenu
Added settings for fmod audio
2025-03-02 15:33:13 +01:00
Player
[ADD] Display post process material on screen with radius depending on damages amount taken over time
2025-03-09 22:23:36 +01:00
Spawner
Added ammo drop logic
2025-02-08 11:06:16 +01:00
Weapon
Updated game balancing
2025-02-26 22:50:34 +01:00
BP_GameInstance.uasset
Added settings for fmod audio
2025-03-02 15:33:13 +01:00
BP_GameMode.uasset
Added settings for fmod audio
2025-03-02 15:33:13 +01:00
BP_SaveGame.uasset
Implemented the save system base
2025-02-16 15:28:10 +01:00
BPL_FMOD.uasset
Added settings for fmod audio
2025-03-02 15:33:13 +01:00
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