This website requires JavaScript.
Explore
Help
Sign In
ICAN_4JV
/
LegumeMix
Archived
Watch
7
Star
0
Fork
0
You've already forked LegumeMix
Code
Issues
Pull Requests
Projects
Releases
Wiki
Activity
This repository has been archived on
2025-04-18
. You can view files and clone it, but cannot push or open issues or pull requests.
LegumeMix
/
Content
/
Legumix
/
Levels
History
TjgL
03b84c2e65
Added the corridor ramp to the map
...
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-12 23:31:16 +02:00
..
_GENERATED
/Antoine
Updated map
2025-04-12 22:57:54 +02:00
Assets
/Container
BugFix : range enemy movement
2025-03-12 15:48:40 +01:00
Prototyping
Updated Grid Materials Colors
2025-03-13 18:47:34 +01:00
LVL_00.umap
[UPD] Melee Enemy Dash : relocate code in dash task for behaviour tree to make it asynchronous
2025-04-07 02:37:14 +02:00
LVL_GYM_00.umap
[UPD] Melee Enemy Dash : relocate code in dash task for behaviour tree to make it asynchronous
2025-04-07 02:37:14 +02:00
LVL_GYM_002.umap
Created new Level to test some new situation
2025-03-13 18:47:16 +01:00
LVL_TEST_001.umap
Add nav link proxy in level test 1
2025-03-12 12:56:55 +01:00
LVL_TEST_002.umap
Created new Level TEST 002
2025-03-12 10:25:13 +01:00
LVL_TEST_003.umap
Added the corridor ramp to the map
2025-04-12 23:31:16 +02:00
M_Glass.uasset
Added glass in LVL0 and created the glass material
2025-02-09 20:04:21 +01:00
T_GabaritChecker_Gray_Mat.uasset
Added new box mesh and some textures
2025-01-23 18:52:11 +01:00
T_GabaritChecker_Gray.uasset
Added new box mesh and some textures
2025-01-23 18:52:11 +01:00