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ICAN_4JV
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LegumeMix
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This repository has been archived on
2025-04-18
. You can view files and clone it, but cannot push or open issues or pull requests.
LegumeMix
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Content
/
Legumix
/
Ennemy
/
MeleeEnemy
History
Antoine Caru
45a327ba2f
Added and update LvL 3 map. Level art global
2025-04-18 03:57:35 +02:00
..
AI
[FIX] melee enemy speed not reseting propely after dash
2025-04-17 22:23:28 +02:00
Animation
[UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed)
2025-04-17 02:35:10 +02:00
AIC_MeleeEnemy.uasset
[UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed)
2025-04-17 02:35:10 +02:00
BP_MeleeEnemy.uasset
[ADD] Implement sounds for enemies death and hit
2025-04-17 03:17:44 +02:00
M_MeleeEnemyTemp.uasset
Added and update LvL 3 map. Level art global
2025-04-18 03:57:35 +02:00
SK_MeleeEnemy.uasset
Added : enemies skeletal mesh
2025-01-24 16:57:33 +01:00
SKM_MeleeEnemy_PhysicsAsset.uasset
Added : enemies skeletal mesh
2025-01-24 16:57:33 +01:00
SKM_MeleeEnemy.uasset
Added : enemies skeletal mesh
2025-01-24 16:57:33 +01:00