18 lines
498 B
C
18 lines
498 B
C
#pragma once
|
|
|
|
#include "Enemy/LMEnemyRatio.h"
|
|
#include "LMWaveStructure.generated.h"
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FLMWaveStructure : public FTableRowBase
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Legumix")
|
|
TArray<FLMEnemyRatio> WaveComposition;
|
|
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Legumix", meta = (ClampMin = 0))
|
|
int EnemyCount;
|
|
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Legumix", meta = (ClampMin = 0))
|
|
int MaxEnemyCount;
|
|
};
|