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ICAN_4JV/LegumeMix
ICAN_4JV/LegumeMix
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This repository has been archived on 2025-04-18. You can view files and clone it, but cannot push or open issues or pull requests.
LegumeMix/Content/Legumix
History
Emilie Schott 6113e1fb8c Add new mesh for ennemies and new custom object collision profile for projectile
2025-03-14 23:17:21 +01:00
..
Assets
Animation Course / punch / IDDLES
2025-03-14 15:44:24 +01:00
Drops
Created some blueprints related to the new drop system
2025-03-14 19:20:05 +01:00
Ennemy
Add new mesh for ennemies and new custom object collision profile for projectile
2025-03-14 23:17:21 +01:00
Generic
Created new Niagara FX for Revolver MuzzleFlash
2025-02-03 22:13:24 +01:00
Levels
Add new mesh for ennemies and new custom object collision profile for projectile
2025-03-14 23:17:21 +01:00
MainMenu
Bugfix : change damage made by enemies to player to trigger camera shake
2025-03-14 18:04:14 +01:00
Player
Add new mesh for ennemies and new custom object collision profile for projectile
2025-03-14 23:17:21 +01:00
Spawner
Fix : Wave manager not starting new wave
2025-03-14 18:25:10 +01:00
Weapon
Updated shotgun firing animation
2025-03-14 14:17:01 +01:00
BP_GameInstance.uasset
Added settings for fmod audio
2025-03-02 15:33:13 +01:00
BP_GameMode.uasset
Added settings for fmod audio
2025-03-02 15:33:13 +01:00
BP_SaveGame.uasset
Implemented the save system base
2025-02-16 15:28:10 +01:00
BPL_FMOD.uasset
Added settings for fmod audio
2025-03-02 15:33:13 +01:00
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