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ICAN_4JV
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LegumeMix
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This repository has been archived on
2025-04-18
. You can view files and clone it, but cannot push or open issues or pull requests.
LegumeMix
/
Content
/
Legumix
/
Ennemy
/
MeleeEnemy
History
Emilie Schott
8bb7542dfd
[ADD] Display post process material on screen with radius depending on damages amount taken over time
2025-03-09 22:23:36 +01:00
..
AI
Added : Attack task in melee enemy behaviour tree.
2025-01-25 17:47:39 +01:00
BP_MeleeEnemy.uasset
[ADD] Display post process material on screen with radius depending on damages amount taken over time
2025-03-09 22:23:36 +01:00
BP_MeleeEnemyController.uasset
Updated : Melee enemy AI
2025-01-24 14:33:43 +01:00
M_MeleeEnemyTemp.uasset
Added : Enemies files
2025-01-22 15:07:48 +01:00
SK_MeleeEnemy.uasset
Added : enemies skeletal mesh
2025-01-24 16:57:33 +01:00
SKM_MeleeEnemy_PhysicsAsset.uasset
Added : enemies skeletal mesh
2025-01-24 16:57:33 +01:00
SKM_MeleeEnemy.uasset
Added : enemies skeletal mesh
2025-01-24 16:57:33 +01:00