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ICAN_4JV
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LegumeMix
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This repository has been archived on
2025-04-18
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LegumeMix
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Content
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Legumix
History
Emilie Schott
6f13060c34
[ADD] Range enemy animation (not implemented)
2025-04-18 03:42:51 +02:00
..
Assets
Color_Gun
2025-04-18 00:48:05 +02:00
CharacterArmeGA
DA_Avancement
2025-04-11 19:02:33 +02:00
Decals
Added missing textures and materials files
2025-04-08 22:59:09 +02:00
Drops
Finally fixed player grab not working
2025-04-12 12:32:43 +02:00
Ennemy
[ADD] Range enemy animation (not implemented)
2025-04-18 03:42:51 +02:00
Environment
Fixed level art map
2025-04-18 01:16:34 +02:00
Generic
Created new Niagara FX for Revolver MuzzleFlash
2025-02-03 22:13:24 +01:00
Levels
Finished working on the map for now
2025-04-18 01:05:25 +02:00
MainMenu
Bugfix : change damage made by enemies to player to trigger camera shake
2025-03-14 18:04:14 +01:00
Player
Implemented player hit sound
2025-04-17 21:38:30 +02:00
Spawner
Updated Curves
2025-04-17 21:50:29 +02:00
Weapon
Texture_Pistolet
2025-04-17 21:38:54 +02:00
BP_GameInstance.uasset
Added settings for fmod audio
2025-03-02 15:33:13 +01:00
BP_GameMode.uasset
Added settings for fmod audio
2025-03-02 15:33:13 +01:00
BP_SaveGame.uasset
Implemented the save system base
2025-02-16 15:28:10 +01:00
BPL_FMOD.uasset
Added settings for fmod audio
2025-03-02 15:33:13 +01:00