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ICAN_4JV
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LegumeMix
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This repository has been archived on
2025-04-18
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LegumeMix
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LegumeMix
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History
Emilie Schott
838fa55cc5
[UPD] Add player HealthComponent and hitboxes
2025-03-03 00:13:53 +01:00
..
Ammo
Fixed incorrect ammo calculation
2025-02-08 11:06:29 +01:00
Enemy
Added : Attack function for enemies, callable in blueprint and overridable
2025-01-24 11:19:39 +01:00
Player
[UPD] Add player HealthComponent and hitboxes
2025-03-03 00:13:53 +01:00
Weapon
Tested FMOD integration by replacing some SoundAssets by FMODEvent:
2025-02-22 14:31:51 +01:00
LMGameInstance.h
Fixed compilation error
2025-02-16 16:05:21 +01:00
LMGameMode.h
Added : GameMode C++ file
2025-01-21 16:14:32 +01:00
LMSaveGame.h
Created simple User Game Settings class
2025-02-22 12:40:33 +01:00
LMSettings.h
Added loading of fov and sensitivity
2025-02-25 23:16:28 +01:00
LMStaticResupply.h
Added ammo drop logic
2025-02-08 11:06:16 +01:00
LMUserSettings.h
Updated settings default values
2025-03-02 15:30:16 +01:00
LMUtils.h
Implemented infinite ammo / clip commands
2025-02-01 16:27:43 +01:00