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TjgL 0108c69639 Added FMOD integration
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-22 14:19:53 +01:00

38 lines
917 B
C#

// Copyright (c), Firelight Technologies Pty, Ltd. 2012-2025.
using UnrealBuildTool;
using System;
public class FMODStudioNiagara : ModuleRules
{
public FMODStudioNiagara(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new[]
{
"Core"
});
PrivateDependencyModuleNames.AddRange(
new[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"Projects",
"FMODStudio",
// Data interface dependencies
"Niagara", "NiagaraCore", "VectorVM", "RenderCore", "RHI",
});
if (Target.bBuildEditor == true)
{
PrivateDependencyModuleNames.Add("UnrealEd");
}
}
}