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ICAN_4JV/LegumeMix
ICAN_4JV/LegumeMix
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This repository has been archived on 2025-04-18. You can view files and clone it, but cannot push or open issues or pull requests.
LegumeMix/Content/Legumix/Ennemy
History
Emilie Schott 8bb7542dfd [ADD] Display post process material on screen with radius depending on damages amount taken over time
2025-03-09 22:23:36 +01:00
..
DistantEnemy
Fixed ranged enemy are back
2025-03-02 14:37:25 +01:00
MeleeEnemy
[ADD] Display post process material on screen with radius depending on damages amount taken over time
2025-03-09 22:23:36 +01:00
Range
Added : EQSOrigin to improve RangeEnnemy comportement
2025-02-25 20:44:51 +01:00
BP_Dummy.uasset
Updated hitbox sizes
2025-02-19 13:28:12 +01:00
BP_HealthComponent.uasset
Updated blueprints with hitboxes and fallof curves
2025-01-24 13:57:12 +01:00
BP_HitBox_Body.uasset
fix : enemy navigation
2025-01-24 15:28:42 +01:00
BP_HitBox_Head.uasset
Added ammo ui refresh on ammo pickup
2025-01-24 21:25:11 +01:00
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