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ICAN_4JV
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LegumeMix
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This repository has been archived on
2025-04-18
. You can view files and clone it, but cannot push or open issues or pull requests.
LegumeMix
/
Content
/
Legumix
/
Ennemy
/
RangeEnemy
/
Animation
History
Emilie Schott
6f13060c34
[ADD] Range enemy animation (not implemented)
2025-04-18 03:42:51 +02:00
..
Mixamo
[ADD] Range enemy animation (not implemented)
2025-04-18 03:42:51 +02:00
ABP_RangeEnemyAnim.uasset
[UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed)
2025-04-17 02:35:10 +02:00
AM_RangeAttack.uasset
[UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed)
2025-04-17 02:35:10 +02:00
Mr_Courgette_Run_NoSkin.uasset
[UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed)
2025-04-17 02:35:10 +02:00
Mr_Courgette_Throw_NoSkin.uasset
[UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed)
2025-04-17 02:35:10 +02:00
Punch_RunCourgette.uasset
[UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed)
2025-04-17 02:35:10 +02:00
PunchRunBlend.uasset
[UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed)
2025-04-17 02:35:10 +02:00