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TjgL 0108c69639 Added FMOD integration
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-02-22 14:19:53 +01:00

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// Copyright (c), Firelight Technologies Pty, Ltd. 2012-2025.
#pragma once
#include "Runtime/Engine/Classes/Components/SceneComponent.h"
#include "Runtime/Engine/Classes/Camera/CameraComponent.h"
#include "Runtime/Engine/Classes/Curves/IntegralCurve.h"
#include "Runtime/Engine/Classes/Curves/NameCurve.h"
#include "Runtime/Engine/Classes/Curves/RichCurve.h"
#include "Runtime/MovieScene/Public/MovieScene.h"
#include "Runtime/MovieScene/Public/KeyParams.h"
#include "Editor/Sequencer/Public/ISectionLayoutBuilder.h"
#include "Editor/Sequencer/Public/ISequencerSection.h"
#include "Editor/Sequencer/Public/MovieSceneTrackEditor.h"
#include "Runtime/MovieScene/Public/MovieSceneCommonHelpers.h"
#include "Runtime/MovieScene/Public/MovieSceneSection.h"
#include "Editor/UnrealEd/Public/ScopedTransaction.h"
DECLARE_LOG_CATEGORY_EXTERN(LogFMOD, Log, All);