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ICAN_4JV
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LegumeMix
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This repository has been archived on
2025-04-18
. You can view files and clone it, but cannot push or open issues or pull requests.
LegumeMix
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Content
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Legumix
/
Ennemy
/
RangeEnemy
History
Emilie Schott
d2e1a66fb2
[UPD] EQS Filtering and scoring for Enemies + [UPD] enemies speed
2025-04-13 00:05:49 +02:00
..
AI
[UPD] EQS Filtering and scoring for Enemies + [UPD] enemies speed
2025-04-13 00:05:49 +02:00
Projectile
[UPD] Range enemy behaviour : add Strafing state and EQS for positioning purposes
2025-04-05 21:12:55 +02:00
AIC_DistantEnnemy.uasset
[UPD] Melee Enemy Dash : relocate code in dash task for behaviour tree to make it asynchronous
2025-04-07 02:37:14 +02:00
AS_DistantEnemy.uasset
BugFix : range enemy movement
2025-03-12 15:48:40 +01:00
BP_DistantEnemy.uasset
[UPD] EQS Filtering and scoring for Enemies + [UPD] enemies speed
2025-04-13 00:05:49 +02:00
M_DistantEnemyTemp.uasset
BugFix : range enemy movement
2025-03-12 15:48:40 +01:00
PA_DistantEnemy.uasset
BugFix : range enemy movement
2025-03-12 15:48:40 +01:00
SK_DistantEnemy.uasset
BugFix : range enemy movement
2025-03-12 15:48:40 +01:00
SKM_DistantEnemy.uasset
BugFix : range enemy movement
2025-03-12 15:48:40 +01:00