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ICAN_4JV/LegumeMix
ICAN_4JV/LegumeMix
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This repository has been archived on 2025-04-18. You can view files and clone it, but cannot push or open issues or pull requests.
LegumeMix/Content/Legumix/Ennemy/RangeEnemy/AI
History
Emilie Schott fb44169aae [FIX] Enemy blocked when colliding with an other enemy
2025-04-13 03:34:10 +02:00
..
Decorator
[UPD] Melee enemy behaviour : add EQS + [FIX] range enemy distance estimation
2025-04-06 04:29:53 +02:00
Task
Add Perception to range enemy and rework enemy C++ class
2025-03-21 01:38:52 +01:00
BB_RangeEnnemy.uasset
[UPD] Range enemy behaviour : add Strafing state and EQS for positioning purposes
2025-04-05 21:12:55 +02:00
BP_EQSOrigin.uasset
BugFix : range enemy movement
2025-03-12 15:48:40 +01:00
BT_RangeEnnemy.uasset
[FIX] Enemy blocked when colliding with an other enemy
2025-04-13 03:34:10 +02:00
EQS_RangeEnnemy.uasset
[FIX] Enemy blocked when colliding with an other enemy
2025-04-13 03:34:10 +02:00
EQSTester_RangeEnemy.uasset
[UPD] Enemies EQS to filter point items with wall overlap, locations beyond player, other enemies locations and targeted locations
2025-04-07 02:34:50 +02:00
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