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0d8d83e0cf
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Merge remote-tracking branch 'origin/master'
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2025-03-12 12:50:00 +01:00 |
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3b500085a6
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Add nav mesh in level test 3
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2025-03-12 12:49:02 +01:00 |
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174fc20830
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Add lights in level test 1
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2025-03-12 12:48:35 +01:00 |
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0de78f1ed3
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Removed blueprint slide code
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-12 12:18:44 +01:00 |
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e3afd3f268
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Merge remote-tracking branch 'origin/master'
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2025-03-12 12:16:42 +01:00 |
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715dcf5a91
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Implemented jump in slide
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-12 12:16:29 +01:00 |
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e30b93b0db
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Add nav mesh et nav proxy to melee enemy can follow player when he jumps on a lower level
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2025-03-12 12:13:06 +01:00 |
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3b035b16ba
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Updated Weapons CameraShakes
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2025-03-12 11:39:52 +01:00 |
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4cb72bb499
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Implemented slide inputs
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-12 11:34:48 +01:00 |
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6a60b743bc
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Updated Weapons Datas
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2025-03-12 11:27:29 +01:00 |
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9eb59a5990
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Created new BP and CA for Revolver Fire CameraShake and Renamed BP and CA for Shotgun CameraShake
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2025-03-12 11:19:54 +01:00 |
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24aa4ad849
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Updated health amount to be one-shotable by a Revolver Headshot
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2025-03-12 11:17:17 +01:00 |
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447dc6fbd4
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Added CameraShake for Shotgun
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2025-03-12 10:41:47 +01:00 |
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26961ba54f
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Updated WorldAligned Grid Materials
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2025-03-12 10:25:42 +01:00 |
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51dbeebf50
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Created new Level TEST 002
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2025-03-12 10:25:13 +01:00 |
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e6733f4c16
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Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
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2025-03-12 10:21:20 +01:00 |
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816319947d
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Fix BP_MeleeEnemy.uasset
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2025-03-12 10:19:01 +01:00 |
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7c7977ed33
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Implemented slide mechanic
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-12 10:15:56 +01:00 |
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721bd3bcd5
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Added lights
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2025-03-11 16:08:30 +01:00 |
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ad8fee15d4
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Created new Map
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2025-03-11 15:55:47 +01:00 |
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c4f1b25870
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Updated WorldAligned Grid Material
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2025-03-11 12:15:24 +01:00 |
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fbe2340f05
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Added : WaveManagement + Fix : RangeEnemy (un peu)
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2025-03-10 15:03:39 +01:00 |
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dc0abe0e0b
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Modify brightness in post process Settings + Add camerashake when hit by enemy
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2025-03-10 12:33:57 +01:00 |
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30b4af16c3
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# Content/Legumix/Player/BP_Play.uasset
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2025-03-10 12:20:03 +01:00 |
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b76e0e0b55
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Fixed player self damaging
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-10 12:19:36 +01:00 |
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45ff3368b1
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Added Lighting to the new Level
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2025-03-10 11:31:28 +01:00 |
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2ed294a808
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Updated FXs
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2025-03-10 11:31:08 +01:00 |
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Emilie Schott
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7be2b97c3b
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Merge branch 'player-damages-display'
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2025-03-10 01:53:18 +01:00 |
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8629abbefa
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Created new Level to isolate the last Level Design
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2025-03-09 22:58:03 +01:00 |
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74235ea7fd
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Created new WorldAligned Prototyping Material
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2025-03-09 22:57:36 +01:00 |
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Emilie Schott
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8bb7542dfd
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[ADD] Display post process material on screen with radius depending on damages amount taken over time
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2025-03-09 22:23:36 +01:00 |
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Emilie Schott
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89f514a0e4
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Add post process material instance to display damage on screen
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2025-03-09 03:00:07 +01:00 |
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Emilie Schott
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2e2dc472d5
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[ADD] Damage Display on Player screen and affect percent when hit by Melee Enemies
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2025-03-06 01:43:56 +01:00 |
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773b9356a0
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Added cpp classes for WaveManager and SpawnPosition
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2025-03-03 20:23:55 +01:00 |
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Emilie Schott
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e61bf40013
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[UPD] Add AttackingDamage and attack to Melee Enemies
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2025-03-03 00:22:25 +01:00 |
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Emilie Schott
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838fa55cc5
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[UPD] Add player HealthComponent and hitboxes
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2025-03-03 00:13:53 +01:00 |
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2790a0eb40
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Merge remote-tracking branch 'origin/master'
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2025-03-02 15:33:24 +01:00 |
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42628b8103
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Added settings for fmod audio
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-02 15:33:13 +01:00 |
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81f9ad6799
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Updated settings default values
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-02 15:30:16 +01:00 |
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c9251cd2dc
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Fixed ranged enemy are back
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2025-03-02 14:37:25 +01:00 |
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923d3c556a
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Added minor spacing between sliders and spinboxes
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2025-02-28 09:46:01 +01:00 |
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a40c768563
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Added gameplay settings refresh on change + fixed escape losing focus
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-27 23:04:40 +01:00 |
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1a8a9c4fba
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Merge remote-tracking branch 'origin/master'
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2025-02-27 22:23:16 +01:00 |
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65f85b5476
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Implemented pause menu logic
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-27 22:22:15 +01:00 |
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d3fe65f25a
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Merge remote-tracking branch 'origin/master'
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2025-02-26 22:50:59 +01:00 |
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463a1ed71b
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Updated game balancing
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2025-02-26 22:50:34 +01:00 |
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a57baaea5f
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Added base logic for the pause
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-26 22:40:05 +01:00 |
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ae9df6f8d9
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Updated Bullet Tracer
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2025-02-26 20:18:56 +01:00 |
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1567554687
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Merge remote-tracking branch 'origin/master'
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2025-02-25 23:31:33 +01:00 |
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d3c8e7d832
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Updated BP_Tracer to fix the curved line trace issue
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2025-02-25 23:31:20 +01:00 |
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