209 Commits

Author SHA1 Message Date
2a455f83b6 Merge remote-tracking branch 'origin/master' 2025-03-14 12:45:43 +01:00
fd942ed309 Fixed weapon firing animation being incorrect
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-14 12:45:32 +01:00
2695d6c3e9 Added : New wave managing system 2025-03-14 12:25:41 +01:00
8064a47c2c Merge remote-tracking branch 'origin/master' 2025-03-14 11:58:58 +01:00
368326054c Provisoire Range enemy behaviour tree 2025-03-14 11:58:41 +01:00
28af663a4d Exposed some information related to being hit
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-14 10:36:45 +01:00
96c339fcae Merge remote-tracking branch 'origin/master' 2025-03-13 22:16:51 +01:00
9b95f5abfd Replaced unreal sound by fmod events
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-13 22:15:31 +01:00
90809a1efb Fixed ramps
Added and fixed Distant enemies
2025-03-13 22:05:40 +01:00
d3fd14b5f1 EQS Patch for LVL 3 2025-03-13 22:04:59 +01:00
024a814424 Fixed slide not sliding in some ramps
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-13 22:04:15 +01:00
8de8366328 Updated LVL_TEST_003 mesh 2025-03-13 18:49:24 +01:00
56ee609042 Added new NavLinkPoint to LVL_TEST_003 for the Central Platform - Also reworked folders structure for the Level 2025-03-13 18:48:44 +01:00
0816e5aede Updated Grid Materials Colors 2025-03-13 18:47:34 +01:00
943acdd0dc Created new Level to test some new situation 2025-03-13 18:47:16 +01:00
88d3880780 Started creating a camera shake for Player Landing [To Rework] 2025-03-13 18:46:52 +01:00
ba0716e31e Created new Camera Shakes for when Player receive damage 2025-03-13 18:46:23 +01:00
Emilie Schott
2d3e869ad3 Merge branch 'range-enemy-shot' 2025-03-13 02:01:51 +01:00
Emilie Schott
b4737e2669 Add projectiles to range enemy (trigger by overlap for now) 2025-03-13 01:58:04 +01:00
e58d3eb0db Add projectile 2025-03-12 17:45:00 +01:00
9bd9408bff Added some jump marks for enemies 2025-03-12 16:31:04 +01:00
1de6d427ef Merge remote-tracking branch 'origin/master' 2025-03-12 16:15:36 +01:00
7023da9ce4 Implemented ledge grab
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-12 16:15:24 +01:00
974894bb9f BugFix : range enemy movement 2025-03-12 15:48:40 +01:00
354fcb7ff9 Added ennemies 2025-03-12 15:47:24 +01:00
502f8c3ce1 Merge remote-tracking branch 'origin/master' 2025-03-12 14:32:51 +01:00
ee9abcc3f5 Fixed LMPlayer blueprint tick not working
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-12 14:32:32 +01:00
43eb6aa3e3 Add nav link proxy in level test 1 2025-03-12 12:56:55 +01:00
0d8d83e0cf Merge remote-tracking branch 'origin/master' 2025-03-12 12:50:00 +01:00
3b500085a6 Add nav mesh in level test 3 2025-03-12 12:49:02 +01:00
174fc20830 Add lights in level test 1 2025-03-12 12:48:35 +01:00
0de78f1ed3 Removed blueprint slide code
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-12 12:18:44 +01:00
e3afd3f268 Merge remote-tracking branch 'origin/master' 2025-03-12 12:16:42 +01:00
715dcf5a91 Implemented jump in slide
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-12 12:16:29 +01:00
e30b93b0db Add nav mesh et nav proxy to melee enemy can follow player when he jumps on a lower level 2025-03-12 12:13:06 +01:00
3b035b16ba Updated Weapons CameraShakes 2025-03-12 11:39:52 +01:00
4cb72bb499 Implemented slide inputs
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-12 11:34:48 +01:00
6a60b743bc Updated Weapons Datas 2025-03-12 11:27:29 +01:00
9eb59a5990 Created new BP and CA for Revolver Fire CameraShake and Renamed BP and CA for Shotgun CameraShake 2025-03-12 11:19:54 +01:00
24aa4ad849 Updated health amount to be one-shotable by a Revolver Headshot 2025-03-12 11:17:17 +01:00
447dc6fbd4 Added CameraShake for Shotgun 2025-03-12 10:41:47 +01:00
26961ba54f Updated WorldAligned Grid Materials 2025-03-12 10:25:42 +01:00
51dbeebf50 Created new Level TEST 002 2025-03-12 10:25:13 +01:00
e6733f4c16 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-03-12 10:21:20 +01:00
816319947d Fix BP_MeleeEnemy.uasset 2025-03-12 10:19:01 +01:00
7c7977ed33 Implemented slide mechanic
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-12 10:15:56 +01:00
721bd3bcd5 Added lights 2025-03-11 16:08:30 +01:00
ad8fee15d4 Created new Map 2025-03-11 15:55:47 +01:00
c4f1b25870 Updated WorldAligned Grid Material 2025-03-11 12:15:24 +01:00
fbe2340f05 Added : WaveManagement + Fix : RangeEnemy (un peu) 2025-03-10 15:03:39 +01:00