Emilie Schott
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8bb7542dfd
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[ADD] Display post process material on screen with radius depending on damages amount taken over time
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2025-03-09 22:23:36 +01:00 |
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Emilie Schott
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89f514a0e4
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Add post process material instance to display damage on screen
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2025-03-09 03:00:07 +01:00 |
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Emilie Schott
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2e2dc472d5
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[ADD] Damage Display on Player screen and affect percent when hit by Melee Enemies
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2025-03-06 01:43:56 +01:00 |
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42628b8103
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Added settings for fmod audio
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-03-02 15:33:13 +01:00 |
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a40c768563
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Added gameplay settings refresh on change + fixed escape losing focus
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-27 23:04:40 +01:00 |
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1a8a9c4fba
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Merge remote-tracking branch 'origin/master'
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2025-02-27 22:23:16 +01:00 |
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65f85b5476
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Implemented pause menu logic
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-27 22:22:15 +01:00 |
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d3fe65f25a
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Merge remote-tracking branch 'origin/master'
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2025-02-26 22:50:59 +01:00 |
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463a1ed71b
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Updated game balancing
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2025-02-26 22:50:34 +01:00 |
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a57baaea5f
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Added base logic for the pause
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-02-26 22:40:05 +01:00 |
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3b315a8278
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Created new Widget Animation to feedback reload remaining time
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2025-02-25 23:30:40 +01:00 |
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9915f271b6
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Added new dynamic crosshair
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2025-02-24 20:51:40 +01:00 |
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5e21302abf
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Added ammo display
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2025-01-24 16:55:36 +01:00 |
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a450a7d687
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Added hit marker
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2025-01-24 15:58:39 +01:00 |
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9196c4e48d
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Added hud cursor
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2025-01-24 14:58:58 +01:00 |
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