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ICAN_4JV
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LegumeMix
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This repository has been archived on
2025-04-18
. You can view files and clone it, but cannot push or open issues or pull requests.
LegumeMix
/
Content
/
Legumix
/
Ennemy
/
RangeEnemy
/
AI
History
Emilie Schott
5786b90833
[ADD] Basic animations for enemies
2025-04-16 03:25:23 +02:00
..
Decorator
[UPD] Melee enemy behaviour : add EQS + [FIX] range enemy distance estimation
2025-04-06 04:29:53 +02:00
Task
[ADD] Basic animations for enemies
2025-04-16 03:25:23 +02:00
BB_RangeEnnemy.uasset
[UPD] Range enemy behaviour : add Strafing state and EQS for positioning purposes
2025-04-05 21:12:55 +02:00
BP_EQSOrigin.uasset
BugFix : range enemy movement
2025-03-12 15:48:40 +01:00
BT_RangeEnnemy.uasset
[UPD] Improve enemies repositioning when overlapping on each other.
2025-04-13 19:32:25 +02:00
EQS_RangeEnnemy.uasset
[UPD] Improve enemies repositioning when overlapping on each other.
2025-04-13 19:32:25 +02:00
EQSTester_RangeEnemy.uasset
[UPD] Enemies EQS to filter point items with wall overlap, locations beyond player, other enemies locations and targeted locations
2025-04-07 02:34:50 +02:00