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bf61fec77e
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Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
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2025-04-18 03:57:52 +02:00 |
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a789c06111
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Update LvL 3
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2025-04-18 03:57:48 +02:00 |
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45a327ba2f
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Added and update LvL 3 map. Level art global
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2025-04-18 03:57:35 +02:00 |
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Emilie Schott
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6f13060c34
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[ADD] Range enemy animation (not implemented)
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2025-04-18 03:42:51 +02:00 |
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Emilie Schott
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6e37045072
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[UPD] Melee Enemy dont make damage on dash movement
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2025-04-18 02:41:43 +02:00 |
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497b83103b
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Fixed level art map
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2025-04-18 01:16:34 +02:00 |
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4f8faaf4a7
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Finished working on the map for now
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2025-04-18 01:05:25 +02:00 |
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Lu
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e0e9c70307
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Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
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2025-04-18 01:00:57 +02:00 |
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61f7ca7d8b
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Updated Break Time
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2025-04-18 00:57:57 +02:00 |
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13002c0cf2
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Added roof to the map
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2025-04-18 00:49:37 +02:00 |
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Lu
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c2ee42212c
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Color_Gun
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2025-04-18 00:48:05 +02:00 |
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6227206f53
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Fixed missing asset geometry
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2025-04-18 00:20:06 +02:00 |
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394ba0a63c
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Updated map with assets
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2025-04-18 00:14:34 +02:00 |
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Lu
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689b0b2737
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Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
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2025-04-17 23:53:18 +02:00 |
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Lu
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0152aca8e9
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Lvl art again
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2025-04-17 23:39:43 +02:00 |
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917d50cefd
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Added even more assets from level art
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2025-04-17 23:32:24 +02:00 |
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20db05f217
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Started importing level art assets in the main map
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2025-04-17 23:00:19 +02:00 |
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b8821fe5d5
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Updated some props physics material
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2025-04-17 22:27:50 +02:00 |
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Emilie Schott
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721c67fd1e
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[FIX] melee enemy speed not reseting propely after dash
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2025-04-17 22:23:28 +02:00 |
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Emilie Schott
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606eafebfe
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[FIX] Nav Link proxy in both sens
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2025-04-17 22:22:40 +02:00 |
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1121f1fb45
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Reduced shotgun + impact volume
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2025-04-17 21:54:33 +02:00 |
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2637c55aeb
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Updated Curves
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2025-04-17 21:50:29 +02:00 |
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Lu
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66eacf5d02
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Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
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2025-04-17 21:39:29 +02:00 |
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Lu
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40965714a1
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Texture_Pistolet
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2025-04-17 21:38:54 +02:00 |
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e5b7f81931
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Implemented player hit sound
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2025-04-17 21:38:30 +02:00 |
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eac852e49d
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Implemented jump and slide sounds
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2025-04-17 21:33:03 +02:00 |
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11f4636c83
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Updated fmod banks
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2025-04-17 21:28:29 +02:00 |
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a197f208a0
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Updated assets maps and tweak wave values
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2025-04-17 20:44:06 +02:00 |
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5b2743ab2f
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Added event when health is increased
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2025-04-17 20:25:40 +02:00 |
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Emilie Schott
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d0e1d8cf39
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[ADD] Implement sounds for enemies death and hit
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2025-04-17 03:17:44 +02:00 |
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Emilie Schott
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3ddc4cde23
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[UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed)
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2025-04-17 02:35:10 +02:00 |
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ae400c39e5
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Implemented weapon hit sounds (normal + critical)
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2025-04-17 00:10:23 +02:00 |
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Lu
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284b9c135d
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Animation_Carotte
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2025-04-16 23:59:11 +02:00 |
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Lu
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85fc3ab03f
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Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
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2025-04-16 23:44:08 +02:00 |
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fa313d3563
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Implemented bullet impact sounds
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2025-04-16 23:31:30 +02:00 |
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Lu
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8f7268d334
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Lvl art
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2025-04-16 23:30:50 +02:00 |
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24822d8527
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Implemented player dynamic footsteps + fall
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2025-04-16 23:14:01 +02:00 |
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2be44cfeb8
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Added physics settings and physical material assets
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2025-04-16 23:14:00 +02:00 |
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Emilie Schott
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8faace3b3a
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[UPD] Implement Melee Attack animation
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2025-04-16 23:08:52 +02:00 |
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da00261121
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Implemented basic footsteps
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2025-04-16 22:45:33 +02:00 |
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Lu
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e862d22f5f
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Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
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2025-04-16 22:31:00 +02:00 |
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Lu
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733406f9b5
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Lvl art & animation
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2025-04-16 22:29:51 +02:00 |
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b61e54494f
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Updated weapons sounds
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2025-04-16 21:54:07 +02:00 |
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Lu
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654973f34a
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lvl art
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2025-04-16 14:31:27 +02:00 |
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Lu
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1170c37f82
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Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
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2025-04-16 13:16:27 +02:00 |
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Emilie Schott
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5786b90833
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[ADD] Basic animations for enemies
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2025-04-16 03:25:23 +02:00 |
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d5fcf4b8ee
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Updated materials on the map
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2025-04-15 23:32:14 +02:00 |
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47bc9ca874
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Added custom collisions to arches
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2025-04-15 23:23:04 +02:00 |
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cc20a348c5
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Added collision to salle fond asset
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2025-04-15 23:00:00 +02:00 |
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6d30474f63
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Updated map
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2025-04-15 22:22:29 +02:00 |
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