433 Commits

Author SHA1 Message Date
bf61fec77e Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-18 03:57:52 +02:00
a789c06111 Update LvL 3 2025-04-18 03:57:48 +02:00
45a327ba2f Added and update LvL 3 map. Level art global 2025-04-18 03:57:35 +02:00
Emilie Schott
6f13060c34 [ADD] Range enemy animation (not implemented) 2025-04-18 03:42:51 +02:00
Emilie Schott
6e37045072 [UPD] Melee Enemy dont make damage on dash movement 2025-04-18 02:41:43 +02:00
497b83103b Fixed level art map 2025-04-18 01:16:34 +02:00
4f8faaf4a7 Finished working on the map for now 2025-04-18 01:05:25 +02:00
Lu
e0e9c70307 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-18 01:00:57 +02:00
61f7ca7d8b Updated Break Time 2025-04-18 00:57:57 +02:00
13002c0cf2 Added roof to the map 2025-04-18 00:49:37 +02:00
Lu
c2ee42212c Color_Gun 2025-04-18 00:48:05 +02:00
6227206f53 Fixed missing asset geometry 2025-04-18 00:20:06 +02:00
394ba0a63c Updated map with assets 2025-04-18 00:14:34 +02:00
Lu
689b0b2737 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-17 23:53:18 +02:00
Lu
0152aca8e9 Lvl art again 2025-04-17 23:39:43 +02:00
917d50cefd Added even more assets from level art 2025-04-17 23:32:24 +02:00
20db05f217 Started importing level art assets in the main map 2025-04-17 23:00:19 +02:00
b8821fe5d5 Updated some props physics material 2025-04-17 22:27:50 +02:00
Emilie Schott
721c67fd1e [FIX] melee enemy speed not reseting propely after dash 2025-04-17 22:23:28 +02:00
Emilie Schott
606eafebfe [FIX] Nav Link proxy in both sens 2025-04-17 22:22:40 +02:00
1121f1fb45 Reduced shotgun + impact volume 2025-04-17 21:54:33 +02:00
2637c55aeb Updated Curves 2025-04-17 21:50:29 +02:00
Lu
66eacf5d02 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-17 21:39:29 +02:00
Lu
40965714a1 Texture_Pistolet 2025-04-17 21:38:54 +02:00
e5b7f81931 Implemented player hit sound 2025-04-17 21:38:30 +02:00
eac852e49d Implemented jump and slide sounds 2025-04-17 21:33:03 +02:00
11f4636c83 Updated fmod banks 2025-04-17 21:28:29 +02:00
a197f208a0 Updated assets maps and tweak wave values 2025-04-17 20:44:06 +02:00
5b2743ab2f Added event when health is increased 2025-04-17 20:25:40 +02:00
Emilie Schott
d0e1d8cf39 [ADD] Implement sounds for enemies death and hit 2025-04-17 03:17:44 +02:00
Emilie Schott
3ddc4cde23 [UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed) 2025-04-17 02:35:10 +02:00
ae400c39e5 Implemented weapon hit sounds (normal + critical) 2025-04-17 00:10:23 +02:00
Lu
284b9c135d Animation_Carotte 2025-04-16 23:59:11 +02:00
Lu
85fc3ab03f Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-16 23:44:08 +02:00
fa313d3563 Implemented bullet impact sounds 2025-04-16 23:31:30 +02:00
Lu
8f7268d334 Lvl art 2025-04-16 23:30:50 +02:00
24822d8527 Implemented player dynamic footsteps + fall 2025-04-16 23:14:01 +02:00
2be44cfeb8 Added physics settings and physical material assets 2025-04-16 23:14:00 +02:00
Emilie Schott
8faace3b3a [UPD] Implement Melee Attack animation 2025-04-16 23:08:52 +02:00
da00261121 Implemented basic footsteps 2025-04-16 22:45:33 +02:00
Lu
e862d22f5f Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-16 22:31:00 +02:00
Lu
733406f9b5 Lvl art & animation 2025-04-16 22:29:51 +02:00
b61e54494f Updated weapons sounds 2025-04-16 21:54:07 +02:00
Lu
654973f34a lvl art 2025-04-16 14:31:27 +02:00
Lu
1170c37f82 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-16 13:16:27 +02:00
Emilie Schott
5786b90833 [ADD] Basic animations for enemies 2025-04-16 03:25:23 +02:00
d5fcf4b8ee Updated materials on the map 2025-04-15 23:32:14 +02:00
47bc9ca874 Added custom collisions to arches 2025-04-15 23:23:04 +02:00
cc20a348c5 Added collision to salle fond asset 2025-04-15 23:00:00 +02:00
6d30474f63 Updated map 2025-04-15 22:22:29 +02:00