320 Commits

Author SHA1 Message Date
Lu
34be6aeb78 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-12 12:51:31 +02:00
7b13bedb8f Finally fixed player grab not working
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-12 12:32:43 +02:00
2286efd5d9 Added missing files to gitignore
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-11 22:20:15 +02:00
8ef342dc10 Removed binaries files from source control
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-11 21:02:29 +02:00
Lu
7f907864f0 DA_Avancement 2025-04-11 19:02:33 +02:00
07f203750f Added getting all spawn point in wave manager 2025-04-11 14:41:51 +02:00
Lu
aff005397a Teste_Roche_Block_out 2025-04-10 00:33:40 +02:00
9d5a22719c Updated decals disappearing distance 2025-04-09 23:27:18 +02:00
9d499d7c8a Fixed map 2025-04-09 22:37:20 +02:00
Lu
15f1214346 Material_Legume 2025-04-09 22:31:00 +02:00
Lu
c5e4ab3dce Merge branch 'DA-Test' 2025-04-09 22:18:56 +02:00
Lu
b4f0f28c38 Update_Asset 2025-04-09 22:16:57 +02:00
2154215432 Added missing textures and materials files 2025-04-08 22:59:09 +02:00
29f324c96a Implemented decals 2025-04-08 22:57:52 +02:00
35a1cd757b Changed checking method for SpawnPosition 2025-04-08 19:21:00 +02:00
Lu
3729c194f7 Merge branch 'DA-Test' of https://git.tlimon.fr/ICAN_4JV/LegumeMix into DA-Test 2025-04-07 13:10:43 +02:00
Lu
e8f2d284c4 change 2025-04-07 13:10:38 +02:00
f147527812 [UPD] Melee Enemy Dash : relocate code in dash task for behaviour tree to make it asynchronous 2025-04-07 02:37:14 +02:00
e67dac0dd6 [UPD] Enemies EQS to filter point items with wall overlap, locations beyond player, other enemies locations and targeted locations 2025-04-07 02:34:50 +02:00
f3ead121e8 Merge remote-tracking branch 'origin/master' 2025-04-06 23:24:54 +02:00
e3bdb790c3 Added missing props
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-06 23:01:19 +02:00
8124cd3903 Placed most props on the map
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-06 23:00:41 +02:00
d9a9308e00 Imported pillars props
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-06 23:00:26 +02:00
e387762e36 Added missing panels
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-06 23:00:16 +02:00
f5d3f9d2ae [FIX] Some projectile shots from Range enemies go anywhere 2025-04-06 22:44:45 +02:00
16d9309d64 Fixed Pipes incorrect smoothing
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-06 22:14:34 +02:00
50db163421 Imported all panels props
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-06 21:58:03 +02:00
83cbe0a91f Added some props to the scene
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-06 18:53:28 +02:00
f12d54bdbe Imported some environment props
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-06 18:50:06 +02:00
0f1ec17905 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-06 17:08:15 +02:00
36a27de408 Add and integration of reloads anims 2025-04-06 17:07:55 +02:00
57cc20df7d Update socket pos for weapons 2025-04-06 17:07:19 +02:00
99a895f910 Update Arms and Cam position 2025-04-06 17:06:56 +02:00
ede54418a3 Merge remote-tracking branch 'origin/master' 2025-04-06 16:04:42 +02:00
7869bd7830 Added new SpawnPoints and Updated already existing 2025-04-06 16:04:26 +02:00
03b0cf2f05 Update Anims for weapons and arms 2025-04-06 15:43:55 +02:00
db9c487727 Update Revolver Location in BP_Revolver 2025-04-06 13:48:30 +02:00
Emilie Schott
9a0286d868 [UPD] Melee enemy behaviour : add EQS + [FIX] range enemy distance estimation 2025-04-06 04:29:53 +02:00
dc1208c1d1 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-05 23:14:16 +02:00
21b2f967e6 Add new anims and start integration in game 2025-04-05 23:13:59 +02:00
Emilie Schott
d25cd08d19 [UPD] Range enemy behaviour : add Strafing state and EQS for positioning purposes 2025-04-05 21:12:55 +02:00
Emilie Schott
07cf426a1e [UPD] Dash Attack for melee enemy (add repositioning) 2025-04-04 01:18:34 +02:00
b90a4a89e8 [ADD] Dash Attack for melee Enemy (part 1) 2025-04-03 23:34:34 +02:00
61c6cde0b4 [FIX] Bullet block by BP_PlayerHitbox 2025-04-03 16:50:52 +02:00
9fcb80ecb1 [ADD] Vertical Aiming for range attack 2025-04-03 11:35:57 +02:00
ddcd42e11e [UPD] Collisions presets for projectiles 2025-04-02 17:58:38 +02:00
c913a7c00b Implemented coyote time
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-28 18:04:58 +01:00
e797ecd8de Implemented weapon switch scroll limit
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-28 16:32:12 +01:00
c50a120cac Added simple ammo spawner
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-03-23 17:43:13 +01:00
850b7ca2d3 Merge remote-tracking branch 'origin/master' 2025-03-22 22:31:43 +01:00