118 Commits

Author SHA1 Message Date
45a327ba2f Added and update LvL 3 map. Level art global 2025-04-18 03:57:35 +02:00
4f8faaf4a7 Finished working on the map for now 2025-04-18 01:05:25 +02:00
61f7ca7d8b Updated Break Time 2025-04-18 00:57:57 +02:00
13002c0cf2 Added roof to the map 2025-04-18 00:49:37 +02:00
6227206f53 Fixed missing asset geometry 2025-04-18 00:20:06 +02:00
394ba0a63c Updated map with assets 2025-04-18 00:14:34 +02:00
917d50cefd Added even more assets from level art 2025-04-17 23:32:24 +02:00
20db05f217 Started importing level art assets in the main map 2025-04-17 23:00:19 +02:00
Emilie Schott
606eafebfe [FIX] Nav Link proxy in both sens 2025-04-17 22:22:40 +02:00
a197f208a0 Updated assets maps and tweak wave values 2025-04-17 20:44:06 +02:00
Emilie Schott
3ddc4cde23 [UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed) 2025-04-17 02:35:10 +02:00
24822d8527 Implemented player dynamic footsteps + fall 2025-04-16 23:14:01 +02:00
Emilie Schott
8faace3b3a [UPD] Implement Melee Attack animation 2025-04-16 23:08:52 +02:00
d5fcf4b8ee Updated materials on the map 2025-04-15 23:32:14 +02:00
47bc9ca874 Added custom collisions to arches 2025-04-15 23:23:04 +02:00
cc20a348c5 Added collision to salle fond asset 2025-04-15 23:00:00 +02:00
6d30474f63 Updated map 2025-04-15 22:22:29 +02:00
Lu
b63b70bfa6 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-15 22:19:57 +02:00
Lu
d68c0ed7fd Blend_Space 2025-04-15 22:19:50 +02:00
37bb4f79fe Updated map with arch area assets 2025-04-15 22:11:21 +02:00
3e96207407 Minor map changes 2025-04-14 23:21:00 +02:00
1ca9f9b655 Updated map corridor section 2025-04-14 23:04:04 +02:00
ed2c19cab9 Added more assets 2025-04-14 23:01:30 +02:00
886f680b52 Fixed incorrect map geometry 2025-04-14 20:51:58 +02:00
Emilie Schott
9909af3c8b [FIX] map lvl 3 make crash game 2025-04-14 00:09:55 +02:00
Lu
b70d0ee97e Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-13 23:22:20 +02:00
Lu
f91e6a9191 Animation 2025-04-13 23:21:58 +02:00
e775b3329b Updated corridor
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-13 23:09:05 +02:00
e4f0f54eb3 Added enemies spawn curves
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-13 19:41:47 +02:00
Emilie Schott
ab8be82328 [UPD] Improve enemies repositioning when overlapping on each other. 2025-04-13 19:32:25 +02:00
Emilie Schott
fb44169aae [FIX] Enemy blocked when colliding with an other enemy 2025-04-13 03:34:10 +02:00
Emilie Schott
b7e4b5c8c5 Merge remote-tracking branch 'origin/master' 2025-04-13 00:05:58 +02:00
Emilie Schott
d2e1a66fb2 [UPD] EQS Filtering and scoring for Enemies + [UPD] enemies speed 2025-04-13 00:05:49 +02:00
03b84c2e65 Added the corridor ramp to the map
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-12 23:31:16 +02:00
9005ad23f5 Updated map
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-12 22:57:54 +02:00
d2e05ca7db Fixed the map (again)
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-12 20:10:35 +02:00
Lu
6f426db90a Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-12 19:33:48 +02:00
Lu
a2e94d0b94 Roche_Fond 2025-04-12 19:17:35 +02:00
819b9c8890 Fixed nanite error
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-12 18:25:12 +02:00
44695b7877 Updated map with assets for the big central wall
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-12 18:05:50 +02:00
b809355bda Fixed incorrect mesh
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-12 16:24:36 +02:00
3216cff507 Added pillars to the corridor
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-12 16:12:08 +02:00
f05be593ae Imported more assets into the map
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-12 15:44:36 +02:00
Lu
7f907864f0 DA_Avancement 2025-04-11 19:02:33 +02:00
Lu
aff005397a Teste_Roche_Block_out 2025-04-10 00:33:40 +02:00
9d499d7c8a Fixed map 2025-04-09 22:37:20 +02:00
Lu
c5e4ab3dce Merge branch 'DA-Test' 2025-04-09 22:18:56 +02:00
Lu
3729c194f7 Merge branch 'DA-Test' of https://git.tlimon.fr/ICAN_4JV/LegumeMix into DA-Test 2025-04-07 13:10:43 +02:00
Lu
e8f2d284c4 change 2025-04-07 13:10:38 +02:00
f147527812 [UPD] Melee Enemy Dash : relocate code in dash task for behaviour tree to make it asynchronous 2025-04-07 02:37:14 +02:00