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7d6b4241e1
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Moved glass folder
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-12 16:11:38 +02:00 |
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f05be593ae
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Imported more assets into the map
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-12 15:44:36 +02:00 |
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e86c3e501c
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Merge remote-tracking branch 'origin/master'
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-12 15:44:11 +02:00 |
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f111e17d00
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Created custom glass material
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-12 15:07:48 +02:00 |
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Lu
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34be6aeb78
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Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
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2025-04-12 12:51:31 +02:00 |
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7b13bedb8f
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Finally fixed player grab not working
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-12 12:32:43 +02:00 |
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2286efd5d9
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Added missing files to gitignore
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-11 22:20:15 +02:00 |
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8ef342dc10
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Removed binaries files from source control
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-11 21:02:29 +02:00 |
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Lu
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7f907864f0
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DA_Avancement
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2025-04-11 19:02:33 +02:00 |
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07f203750f
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Added getting all spawn point in wave manager
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2025-04-11 14:41:51 +02:00 |
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Lu
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aff005397a
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Teste_Roche_Block_out
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2025-04-10 00:33:40 +02:00 |
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9d5a22719c
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Updated decals disappearing distance
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2025-04-09 23:27:18 +02:00 |
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9d499d7c8a
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Fixed map
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2025-04-09 22:37:20 +02:00 |
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Lu
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15f1214346
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Material_Legume
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2025-04-09 22:31:00 +02:00 |
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Lu
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c5e4ab3dce
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Merge branch 'DA-Test'
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2025-04-09 22:18:56 +02:00 |
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Lu
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b4f0f28c38
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Update_Asset
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2025-04-09 22:16:57 +02:00 |
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2154215432
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Added missing textures and materials files
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2025-04-08 22:59:09 +02:00 |
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29f324c96a
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Implemented decals
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2025-04-08 22:57:52 +02:00 |
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35a1cd757b
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Changed checking method for SpawnPosition
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2025-04-08 19:21:00 +02:00 |
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Lu
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3729c194f7
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Merge branch 'DA-Test' of https://git.tlimon.fr/ICAN_4JV/LegumeMix into DA-Test
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2025-04-07 13:10:43 +02:00 |
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Lu
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e8f2d284c4
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change
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2025-04-07 13:10:38 +02:00 |
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f147527812
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[UPD] Melee Enemy Dash : relocate code in dash task for behaviour tree to make it asynchronous
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2025-04-07 02:37:14 +02:00 |
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e67dac0dd6
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[UPD] Enemies EQS to filter point items with wall overlap, locations beyond player, other enemies locations and targeted locations
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2025-04-07 02:34:50 +02:00 |
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f3ead121e8
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Merge remote-tracking branch 'origin/master'
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2025-04-06 23:24:54 +02:00 |
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e3bdb790c3
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Added missing props
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-06 23:01:19 +02:00 |
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8124cd3903
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Placed most props on the map
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-06 23:00:41 +02:00 |
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d9a9308e00
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Imported pillars props
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-06 23:00:26 +02:00 |
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e387762e36
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Added missing panels
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-06 23:00:16 +02:00 |
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f5d3f9d2ae
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[FIX] Some projectile shots from Range enemies go anywhere
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2025-04-06 22:44:45 +02:00 |
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16d9309d64
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Fixed Pipes incorrect smoothing
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-06 22:14:34 +02:00 |
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50db163421
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Imported all panels props
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-06 21:58:03 +02:00 |
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83cbe0a91f
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Added some props to the scene
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-06 18:53:28 +02:00 |
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f12d54bdbe
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Imported some environment props
Signed-off-by: TjgL <lithmoneo@gmail.com>
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2025-04-06 18:50:06 +02:00 |
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0f1ec17905
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Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
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2025-04-06 17:08:15 +02:00 |
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36a27de408
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Add and integration of reloads anims
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2025-04-06 17:07:55 +02:00 |
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57cc20df7d
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Update socket pos for weapons
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2025-04-06 17:07:19 +02:00 |
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99a895f910
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Update Arms and Cam position
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2025-04-06 17:06:56 +02:00 |
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ede54418a3
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Merge remote-tracking branch 'origin/master'
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2025-04-06 16:04:42 +02:00 |
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7869bd7830
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Added new SpawnPoints and Updated already existing
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2025-04-06 16:04:26 +02:00 |
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03b0cf2f05
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Update Anims for weapons and arms
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2025-04-06 15:43:55 +02:00 |
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db9c487727
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Update Revolver Location in BP_Revolver
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2025-04-06 13:48:30 +02:00 |
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Emilie Schott
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9a0286d868
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[UPD] Melee enemy behaviour : add EQS + [FIX] range enemy distance estimation
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2025-04-06 04:29:53 +02:00 |
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dc1208c1d1
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Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
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2025-04-05 23:14:16 +02:00 |
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21b2f967e6
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Add new anims and start integration in game
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2025-04-05 23:13:59 +02:00 |
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Emilie Schott
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d25cd08d19
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[UPD] Range enemy behaviour : add Strafing state and EQS for positioning purposes
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2025-04-05 21:12:55 +02:00 |
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Emilie Schott
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07cf426a1e
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[UPD] Dash Attack for melee enemy (add repositioning)
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2025-04-04 01:18:34 +02:00 |
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b90a4a89e8
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[ADD] Dash Attack for melee Enemy (part 1)
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2025-04-03 23:34:34 +02:00 |
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61c6cde0b4
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[FIX] Bullet block by BP_PlayerHitbox
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2025-04-03 16:50:52 +02:00 |
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9fcb80ecb1
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[ADD] Vertical Aiming for range attack
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2025-04-03 11:35:57 +02:00 |
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ddcd42e11e
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[UPD] Collisions presets for projectiles
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2025-04-02 17:58:38 +02:00 |
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