Emilie Schott
|
ab8be82328
|
[UPD] Improve enemies repositioning when overlapping on each other.
|
2025-04-13 19:32:25 +02:00 |
|
Emilie Schott
|
fb44169aae
|
[FIX] Enemy blocked when colliding with an other enemy
|
2025-04-13 03:34:10 +02:00 |
|
Emilie Schott
|
b7e4b5c8c5
|
Merge remote-tracking branch 'origin/master'
|
2025-04-13 00:05:58 +02:00 |
|
Emilie Schott
|
d2e1a66fb2
|
[UPD] EQS Filtering and scoring for Enemies + [UPD] enemies speed
|
2025-04-13 00:05:49 +02:00 |
|
|
03b84c2e65
|
Added the corridor ramp to the map
Signed-off-by: TjgL <lithmoneo@gmail.com>
|
2025-04-12 23:31:16 +02:00 |
|
|
9005ad23f5
|
Updated map
Signed-off-by: TjgL <lithmoneo@gmail.com>
|
2025-04-12 22:57:54 +02:00 |
|
|
d2e05ca7db
|
Fixed the map (again)
Signed-off-by: TjgL <lithmoneo@gmail.com>
|
2025-04-12 20:10:35 +02:00 |
|
Lu
|
6f426db90a
|
Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
|
2025-04-12 19:33:48 +02:00 |
|
Lu
|
a2e94d0b94
|
Roche_Fond
|
2025-04-12 19:17:35 +02:00 |
|
|
819b9c8890
|
Fixed nanite error
Signed-off-by: TjgL <lithmoneo@gmail.com>
|
2025-04-12 18:25:12 +02:00 |
|
|
44695b7877
|
Updated map with assets for the big central wall
Signed-off-by: TjgL <lithmoneo@gmail.com>
|
2025-04-12 18:05:50 +02:00 |
|
|
b809355bda
|
Fixed incorrect mesh
Signed-off-by: TjgL <lithmoneo@gmail.com>
|
2025-04-12 16:24:36 +02:00 |
|
|
3216cff507
|
Added pillars to the corridor
Signed-off-by: TjgL <lithmoneo@gmail.com>
|
2025-04-12 16:12:08 +02:00 |
|
|
f05be593ae
|
Imported more assets into the map
Signed-off-by: TjgL <lithmoneo@gmail.com>
|
2025-04-12 15:44:36 +02:00 |
|
Lu
|
7f907864f0
|
DA_Avancement
|
2025-04-11 19:02:33 +02:00 |
|
Lu
|
aff005397a
|
Teste_Roche_Block_out
|
2025-04-10 00:33:40 +02:00 |
|
|
9d499d7c8a
|
Fixed map
|
2025-04-09 22:37:20 +02:00 |
|
Lu
|
c5e4ab3dce
|
Merge branch 'DA-Test'
|
2025-04-09 22:18:56 +02:00 |
|
Lu
|
3729c194f7
|
Merge branch 'DA-Test' of https://git.tlimon.fr/ICAN_4JV/LegumeMix into DA-Test
|
2025-04-07 13:10:43 +02:00 |
|
Lu
|
e8f2d284c4
|
change
|
2025-04-07 13:10:38 +02:00 |
|
|
f147527812
|
[UPD] Melee Enemy Dash : relocate code in dash task for behaviour tree to make it asynchronous
|
2025-04-07 02:37:14 +02:00 |
|
|
8124cd3903
|
Placed most props on the map
Signed-off-by: TjgL <lithmoneo@gmail.com>
|
2025-04-06 23:00:41 +02:00 |
|
|
83cbe0a91f
|
Added some props to the scene
Signed-off-by: TjgL <lithmoneo@gmail.com>
|
2025-04-06 18:53:28 +02:00 |
|
|
7869bd7830
|
Added new SpawnPoints and Updated already existing
|
2025-04-06 16:04:26 +02:00 |
|
Emilie Schott
|
9a0286d868
|
[UPD] Melee enemy behaviour : add EQS + [FIX] range enemy distance estimation
|
2025-04-06 04:29:53 +02:00 |
|
Emilie Schott
|
d25cd08d19
|
[UPD] Range enemy behaviour : add Strafing state and EQS for positioning purposes
|
2025-04-05 21:12:55 +02:00 |
|
Emilie Schott
|
07cf426a1e
|
[UPD] Dash Attack for melee enemy (add repositioning)
|
2025-04-04 01:18:34 +02:00 |
|
|
b90a4a89e8
|
[ADD] Dash Attack for melee Enemy (part 1)
|
2025-04-03 23:34:34 +02:00 |
|
|
9fcb80ecb1
|
[ADD] Vertical Aiming for range attack
|
2025-04-03 11:35:57 +02:00 |
|
|
ddcd42e11e
|
[UPD] Collisions presets for projectiles
|
2025-04-02 17:58:38 +02:00 |
|
|
e7b1dd194a
|
Added SpawnPoint and WaveManager to the Level 003
|
2025-03-21 12:09:46 +01:00 |
|
Emilie Schott
|
b1f139426d
|
Add Perception to range enemy and rework enemy C++ class
|
2025-03-21 01:38:52 +01:00 |
|
|
d221a9ffcc
|
Updated Map 003
|
2025-03-18 20:53:33 +01:00 |
|
|
cde1489320
|
Adjusting va
|
2025-03-16 20:07:00 +01:00 |
|
|
2b2cf8ab74
|
Fix LVl 3 LD problems and add some NavBlockers on stairs
|
2025-03-16 19:56:29 +01:00 |
|
Emilie Schott
|
d8a1e924ce
|
BugFix : range enemy movement
|
2025-03-16 03:50:47 +01:00 |
|
|
7c56419186
|
Bugfix : display player view obturation effect when player is hit (damage amount remain to fix)
|
2025-03-15 03:02:05 +01:00 |
|
|
6113e1fb8c
|
Add new mesh for ennemies and new custom object collision profile for projectile
|
2025-03-14 23:17:21 +01:00 |
|
|
1682543893
|
Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
|
2025-03-14 17:20:51 +01:00 |
|
|
a3ec3bc646
|
Updated LVL003 Left side and add falls for enemies
|
2025-03-14 17:20:18 +01:00 |
|
|
ce3730bd6c
|
BugFix : Range enemy movement
|
2025-03-14 14:54:12 +01:00 |
|
|
5d3c61d590
|
Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix
|
2025-03-14 13:35:51 +01:00 |
|
|
e5422bf8a1
|
Updated LVL003 map and Add some lights
|
2025-03-14 13:35:36 +01:00 |
|
|
368326054c
|
Provisoire Range enemy behaviour tree
|
2025-03-14 11:58:41 +01:00 |
|
|
90809a1efb
|
Fixed ramps
Added and fixed Distant enemies
|
2025-03-13 22:05:40 +01:00 |
|
|
8de8366328
|
Updated LVL_TEST_003 mesh
|
2025-03-13 18:49:24 +01:00 |
|
|
56ee609042
|
Added new NavLinkPoint to LVL_TEST_003 for the Central Platform - Also reworked folders structure for the Level
|
2025-03-13 18:48:44 +01:00 |
|
|
0816e5aede
|
Updated Grid Materials Colors
|
2025-03-13 18:47:34 +01:00 |
|
|
943acdd0dc
|
Created new Level to test some new situation
|
2025-03-13 18:47:16 +01:00 |
|
Emilie Schott
|
2d3e869ad3
|
Merge branch 'range-enemy-shot'
|
2025-03-13 02:01:51 +01:00 |
|