353 Commits

Author SHA1 Message Date
e5b7f81931 Implemented player hit sound 2025-04-17 21:38:30 +02:00
eac852e49d Implemented jump and slide sounds 2025-04-17 21:33:03 +02:00
11f4636c83 Updated fmod banks 2025-04-17 21:28:29 +02:00
a197f208a0 Updated assets maps and tweak wave values 2025-04-17 20:44:06 +02:00
5b2743ab2f Added event when health is increased 2025-04-17 20:25:40 +02:00
Emilie Schott
d0e1d8cf39 [ADD] Implement sounds for enemies death and hit 2025-04-17 03:17:44 +02:00
Emilie Schott
3ddc4cde23 [UPD] Melee Enemy animations : add blendspace (but the movement are not long enough to be displayed) 2025-04-17 02:35:10 +02:00
ae400c39e5 Implemented weapon hit sounds (normal + critical) 2025-04-17 00:10:23 +02:00
Lu
284b9c135d Animation_Carotte 2025-04-16 23:59:11 +02:00
Lu
85fc3ab03f Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-16 23:44:08 +02:00
fa313d3563 Implemented bullet impact sounds 2025-04-16 23:31:30 +02:00
Lu
8f7268d334 Lvl art 2025-04-16 23:30:50 +02:00
24822d8527 Implemented player dynamic footsteps + fall 2025-04-16 23:14:01 +02:00
2be44cfeb8 Added physics settings and physical material assets 2025-04-16 23:14:00 +02:00
Emilie Schott
8faace3b3a [UPD] Implement Melee Attack animation 2025-04-16 23:08:52 +02:00
da00261121 Implemented basic footsteps 2025-04-16 22:45:33 +02:00
Lu
e862d22f5f Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-16 22:31:00 +02:00
Lu
733406f9b5 Lvl art & animation 2025-04-16 22:29:51 +02:00
b61e54494f Updated weapons sounds 2025-04-16 21:54:07 +02:00
Lu
654973f34a lvl art 2025-04-16 14:31:27 +02:00
Lu
1170c37f82 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-16 13:16:27 +02:00
Emilie Schott
5786b90833 [ADD] Basic animations for enemies 2025-04-16 03:25:23 +02:00
d5fcf4b8ee Updated materials on the map 2025-04-15 23:32:14 +02:00
47bc9ca874 Added custom collisions to arches 2025-04-15 23:23:04 +02:00
cc20a348c5 Added collision to salle fond asset 2025-04-15 23:00:00 +02:00
6d30474f63 Updated map 2025-04-15 22:22:29 +02:00
91699e8b71 Updated wall material 2025-04-15 22:22:24 +02:00
Lu
b63b70bfa6 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-15 22:19:57 +02:00
Lu
d68c0ed7fd Blend_Space 2025-04-15 22:19:50 +02:00
f6ede5ef3e Merge remote-tracking branch 'origin/master' 2025-04-15 22:11:44 +02:00
37bb4f79fe Updated map with arch area assets 2025-04-15 22:11:21 +02:00
21ca9a304f Imported assets for the arch area 2025-04-15 22:03:00 +02:00
Lu
576df5a4f9 Blend_Anime 2025-04-15 14:05:22 +02:00
Emilie Schott
4a766fa678 [ADD] Token system to attack turn for melee enemy (WIP) 2025-04-15 03:12:16 +02:00
3e96207407 Minor map changes 2025-04-14 23:21:00 +02:00
1ca9f9b655 Updated map corridor section 2025-04-14 23:04:04 +02:00
ed2c19cab9 Added more assets 2025-04-14 23:01:30 +02:00
886f680b52 Fixed incorrect map geometry 2025-04-14 20:51:58 +02:00
5d36aaad99 Updated Revolver Mesh for UVs 2025-04-14 00:13:03 +02:00
Emilie Schott
9909af3c8b [FIX] map lvl 3 make crash game 2025-04-14 00:09:55 +02:00
Lu
b70d0ee97e Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-13 23:22:20 +02:00
Lu
f91e6a9191 Animation 2025-04-13 23:21:58 +02:00
c25ff81130 Merge remote-tracking branch 'origin/master' 2025-04-13 23:09:11 +02:00
e775b3329b Updated corridor
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-13 23:09:05 +02:00
a5ed30c8b6 Imported corridor meshes
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-13 23:08:37 +02:00
Lu
9250630138 Merge branch 'master' of https://git.tlimon.fr/ICAN_4JV/LegumeMix 2025-04-13 23:00:59 +02:00
Lu
cedb2162b4 gun mosh 2025-04-13 21:52:05 +02:00
e4f0f54eb3 Added enemies spawn curves
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-13 19:41:47 +02:00
cf03a0b098 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	Content/Legumix/Player/BP_Play.uasset
2025-04-13 19:40:30 +02:00
e581fbd67c Added additional check to the ledge grab
Signed-off-by: TjgL <lithmoneo@gmail.com>
2025-04-13 19:35:32 +02:00